sp0ckrates Posted April 28, 2024 Posted April 28, 2024 Hi. When I use the Creation Kit to upload a *Fallout 4* mod to Bethesda, it blows this error: "Failed to Create New Mod. BNET_INVALID_ARGUMENT - The error code indicates that the client passed an invalid argument to the function." Is anyone having the same issue? If so, maybe we can figure it out together. I'm able to create, edit, and save Fallout 4 mods using the CK. It just blows the error when trying to upload. I like to upload mods I create for Nexus to Bethesda, so Xbox and PlayStation players can enjoy them, too.
worm82075 Posted April 28, 2024 Posted April 28, 2024 I take it you are using the latest update already so if Bethesda hasn't changed the parameters for what is allowed to be uploaded then it is likely a bug you will have to wait for them to sort out.
pepperman35 Posted April 29, 2024 Posted April 29, 2024 I think as a work around you could package the archive files manually using the new Archive2.exe tool supplied with the recent update. Not sure if there is a manual process to upload to Bethesda or not. I personally on do my mods on the PO and post them here on the Nexus.
sp0ckrates Posted April 29, 2024 Author Posted April 29, 2024 On 4/28/2024 at 10:51 PM, worm82075 said: I take it you are using the latest update already so if Bethesda hasn't changed the parameters for what is allowed to be uploaded then it is likely a bug you will have to wait for them to sort out. Expand Thanks for the reply.
sp0ckrates Posted April 29, 2024 Author Posted April 29, 2024 (edited) On 4/29/2024 at 2:22 AM, pepperman35 said: I think as a work around you could package the archive files manually using the new Archive2.exe tool supplied with the recent update. Not sure if there is a manual process to upload to Bethesda or not. I personally on do my mods on the PO and post them here on the Nexus. Expand I appreciate the suggestion. I'll use it for the Nexus upload. Yeah, no, there is no manual upload to Bethesda, but thanks for saying! Edited April 29, 2024 by sp0ckrates
sp0ckrates Posted April 29, 2024 Author Posted April 29, 2024 For anyone having the same issue, I figured it out. I didn't type anything in the Description textbox while uploading the mod. Funny, the CK always allowed me to upload a mod without a description before! 1
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