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Porting a NV Armor mod to FO4: Green textures issue


Recaldy

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I've followed a tutorial on how to convert New Vegas armor to FO4 and I have it showing un in CK. The problem is the texture is different shades of green.

I have a copy of photoshop with the dds plugin, Gimp with w/e for DDs, "IceStorm's Texture Tools 1.8.1.0 and "DDS Converter.exe". Also the armor mod didn't include all 3 texture files for each part, hell none of them have _s so IDK if that matters or not.

Thanks.

 

Green.jpg

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They weren't included likely because they are vanilla files. You will have to unpack the vanilla Texture BSA they are located in and copy those over too. Don't redistribute them though, that is not allowed as you likely already know.

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Changed this post and myself doing the converting through photoshop instead of that DDS converter is doing the trick though the model is super shiny now. @_@

Edit: Learned how to create the _s file and its all good to go. :s

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