ModEnjoyer52 Posted May 3 Share Posted May 3 I am trying to add a condition to detect if Serana has been cured. This is using the Serana Umbrella mod. When she is human, she still covers herself from the sun, not good. I tried two conditions so far. 1. IsUndead = 0 Result: she never holds umbrella; maybe game thinks she is never undead even before cure 2. Get QuestCompleted = 0 [DLC1SeranaCureSelfQuest] Only hold the umbrella if the quest to cure has not completed. No effect in game. Runs on Subject, which maybe means Serana, should probably run on player; then set to Run on PlayerRef [PLYR:00000014], no effect. Link to comment Share on other sites More sharing options...
IsharaMeradin Posted May 4 Share Posted May 4 This is the condition used by the game to determine when Serena is self-cured and can have the appropriate dialog with the player. Subject.GetStage(DLC1SeranaCureSelfQuest [QUST:02005044]) = 100.000000 AND You can see this at work within 02005033 <DLC1SeranaCureSelfQuestPostBranchTopic> Link to comment Share on other sites More sharing options...
ModEnjoyer52 Posted May 4 Author Share Posted May 4 (edited) Thank you, I will try that soon. I have returned. Thanks, it worked! Edited May 4 by ModEnjoyer52 Link to comment Share on other sites More sharing options...
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