ModEnjoyer52 Posted May 3, 2024 Share Posted May 3, 2024 I am trying to add a condition to detect if Serana has been cured. This is using the Serana Umbrella mod. When she is human, she still covers herself from the sun, not good. I tried two conditions so far. 1. IsUndead = 0 Result: she never holds umbrella; maybe game thinks she is never undead even before cure 2. Get QuestCompleted = 0 [DLC1SeranaCureSelfQuest] Only hold the umbrella if the quest to cure has not completed. No effect in game. Runs on Subject, which maybe means Serana, should probably run on player; then set to Run on PlayerRef [PLYR:00000014], no effect. Link to comment Share on other sites More sharing options...
IsharaMeradin Posted May 4, 2024 Share Posted May 4, 2024 This is the condition used by the game to determine when Serena is self-cured and can have the appropriate dialog with the player. Subject.GetStage(DLC1SeranaCureSelfQuest [QUST:02005044]) = 100.000000 AND You can see this at work within 02005033 <DLC1SeranaCureSelfQuestPostBranchTopic> Link to comment Share on other sites More sharing options...
ModEnjoyer52 Posted May 4, 2024 Author Share Posted May 4, 2024 (edited) Thank you, I will try that soon. I have returned. Thanks, it worked! Edited May 4, 2024 by ModEnjoyer52 Link to comment Share on other sites More sharing options...
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