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Best way to load up Skyrim AE the fastest for modders endlessly restarting?


szmnozi

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How do you guys deal with it? Especially with the ENB on it takes about 20-30 seconds to launch the game. The ENB seems to add another 10 seconds too.

I have Logo Remover 1.0 to save a few second, then Start on Save 2.6 to save a few more clicks, but still.

It gives me warnings about missing mods so I have to click.

Then the ENB recompiles shaders every time and does a blank screen after that for about 5 seconds.

Any tips? I would love to make this faster.

Thankx

 

 

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So far, I've always just been patient.  Maybe have something short to read or play on my phone if I know I'll be at it a lot.

Plus I'm using Mod Organizer 2, so I can mouse over my save files in its Saves tab, and see which ones will be missing mods I've removed or deactivated.

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Loading Skyrim is actually not all that long a process. It's about 1-2 minutes, unless you're preprocessing newly installed Community Shaders entries or similar, although I'lll admit that it seems that way to our picosecond speed brains watching the seconds crawl by at a snail's pace.

Reduce your mod count significantly? Drop ENB, and drop and any other "preprocess" mods, etc.

TBH, without an overhaul of the entire game engine, imo, the "best" solution is probably to learn to accept the queue (wait, twiddle fingers, etc), AND/OR, as a codesil, reserve mod installations and updates to periodically, rather than every time you see a "pretty skirt", if you know what I mean. (no not alluding to literal pretty skirts, I mean shiny new mods). That way, while you can't reduce the startup time, you keep the load-drag of installations to themselves as a form of maintenance, rather than treating them as daily SOP and having to experience it constantly.

 

 

 

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On 5/19/2024 at 3:44 PM, anjenthedog said:

Loading Skyrim is actually not all that long a process. It's about 1-2 minutes ...

 

Ok, sorry but I'm in IT and having to wait 1-2 minutes IS a very long time in IT. With Windows it now boots up in less time and that's an entire operating system not a game.

If you want to drink coffee maybe you should be a barista instead of thinking about minutes of loading time.

So any actual advice? Maybe create a RAMDISK and copy Skyrim there, unfortunately I don't have that much RAM, but jesus I'm running it off a brand new NVME drive  on a new system

and I can't use ENB because the load time of ENB is killing me. But, yeah thanks.

 

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Just checked on my PC - 30 s to the screen w/the 'busy' spinner, then another 22 s to the main menu.  OFC, I have a Radeon 7900 xtx w/24 gigs on board, and 64 GB ram, and running from a 2nd gen SSD.  On the minus side, I am only running a Ryzen 3800x and have a 3840 x 2160 144 Hz monitor that really eats up processing memory.  With all my bells and whistles, the vidcard can use up to 18-20 gig during play, and the ram another 7-8 gig on top of that.

Just make sure that you have a decent vidcard with > 8 GB, and system ram of 32 GB, if you are planning to run any texture/landscape/enb stuff.

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Posted (edited)
1 hour ago, 7531Leonidas said:

Just checked on my PC - 30 s to the screen w/the 'busy' spinner, then another 22 s to the main menu. ..

That's close to what I have but I'm running a much weaker system than yours in terms of CPU, GPU and RAM, so that doesn't seem to make it any faster for you. The amount of mods I have on doesn't seem to change it, now I have 27 but it's the same with 0.

ENB off:

4 seconds after pressing the button to start, just loading up...

8 seconds spinner

3 seconds missing mods warning (I have to click)

10 seconds to load for a total of about

** roughly 25 seconds.

ENB on:

4 seconds just starting up.

16 seconds of "ENB is compiling shaders..."

14 seconds of a totally blank screen which is related to ENB.

5 seconds of the spinner

3 seconds click on the missing mods warning...

7 seconds to load the level

** roughly 50 seconds.

Not 100% exact obviously but something like this.

 

Edited by szmnozi
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ENB was meant for taking screenshots.  It is too much of an FPS hog for any serious game play.  I'd say, turn it off unless you are willing to wait the time it takes to load.  Also, why do you have missing mods?  You shouldn't be loading saves that are missing a mod when testing.  Always go back to a truly clean save that never saw the mod to begin with.

As far as speeding things up in-game, if a legit start up is needed, Alternate Start: Live Another Life is a good mod to use.  If just popping into a location to see if something is properly positioned or behaves correctly when activated, use COC in the console at the main menu to jump to a specific location.

As far as the rest, you'll have to ask the developers why they coded it the way they did.  Pretty sure it might speed up if there were no graphics or music to load at the main menu.

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Posted (edited)

Uh, I joined for the modding not actually playing the game 🙂 Geez this game came out like 13 years ago. I recall playing it 10 years ago.

Edited by szmnozi
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Okay, then since no one has given you an answer that you like.  Perhaps it is time to look into the game engine to see if you can figure out how to shorten the load time yourself.  After all, that is how mods are made.  See something you want different and make it if it hasn't been done already.

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