Aurum10000 Posted May 20, 2024 Share Posted May 20, 2024 I can understand wantin some protected for the sake of quests. But would love either a Morrowind style approach or a mod makin all quest NPCs protected until all related quests are finished. Which would be the best mod for this that's at least mostly bug free? Link to comment Share on other sites More sharing options...
AaronOfMpls Posted May 20, 2024 Share Posted May 20, 2024 Well, if you really want it Morrowind-style, you could try Essentials Be Gone or Essentials Be Gone SKSE Reborn, which make essential NPCs killable with a Morrowind-style warning pop-up. Otherwise, for Skyrim LE there's No Permanent Essentials. Dunno if anyone has ported or re-implemented it in SE yet. Link to comment Share on other sites More sharing options...
Aurum10000 Posted May 20, 2024 Author Share Posted May 20, 2024 1 minute ago, AaronOfMpls said: Well, if you really want it Morrowind-style, you could try Essentials Be Gone or Essentials Be Gone SKSE Reborn, which make essential NPCs killable with a Morrowind-style warning pop-up. Otherwise, for Skyrim LE there's No Permanent Essentials. Dunno if anyone has ported or re-implemented it in SE yet. Thx! 1 Link to comment Share on other sites More sharing options...
InDarkestNight Posted May 20, 2024 Share Posted May 20, 2024 In my experience, mods that simply remove the essential flag cause issues. Some essential npcs are killed later in the game. The script that removes their flag though doesn't remove the protected flag, thus breaking the sequence where they die. When I want to kill essentials, I just use Heart Breaker. Yeah, its gory, but its the safest mod in my experience if you want to be able to kill all those stupid essentials. Link to comment Share on other sites More sharing options...
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