RoNin1971 Posted June 1, 2024 Posted June 1, 2024 Sadly, 3DS 2013 is required to create (complex) collisions using the official havok tools plugin (which only works with the 3DS 2013 version.) Getting the software used to be relatively easy. There was (still is? dunno) a link on the autodesk forum for it. ... but getting a license ... good luck with that nowadays.
Pellape Posted June 2, 2024 Author Posted June 2, 2024 (edited) When i peek at this plugin, it is tested with 3Dmax 2015, 2016 and not 2013. https://www.nexusmods.com/skyrim/mods/5622 Edited June 2, 2024 by Pellape
worm82075 Posted June 2, 2024 Posted June 2, 2024 Bethesda's official 3DS Max plugin only works with 2013. If anyone has managed to modify that plugin to work with later versions of 3DS max then they haven't shared it with the community at large most likely because they are not legally allowed to.
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