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Just published another Blueprint!


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4 hours ago, Pellape said:

 Well it seems many that get hired are former modders.

I do believe it makes Bethesda better but I still feel the loss here at home especially when no one has come along to replace them. Still missing TimeSlip and Elminster and it's been over 10 years since they poached Elminster and nearly 15 since they nabbed TimeSlip. My hope is that some other talented programmers chose to hobby here in the future. Starfield is going to be wild in 5 years either way so here is looking forward to that.

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41 minutes ago, worm82075 said:

I do believe it makes Bethesda better but I still feel the loss here at home especially when no one has come along to replace them. Still missing TimeSlip and Elminster and it's been over 10 years since they poached Elminster and nearly 15 since they nabbed TimeSlip. My hope is that some other talented programmers chose to hobby here in the future. Starfield is going to be wild in 5 years either way so here is looking forward to that.

I remember timeslip as well.

Used to be on No Mutants allowed I think.

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5 minutes ago, 363rdChemicalCompany said:

I remember timeslip as well.

Used to be on No Mutants allowed I think.

I don't think he ever had a project that was his alone but TimeSlip was an absolute legend that free lanced all over the community. He had a hand in every major advancement from the script extender to xEdit to DynDLOD and even Niftools. He even filled my request for a program that stitched coordinate named images together and saved me hundreds of hours of work in Photoshop back when I was making world maps out of local maps and LOD textures and he delivered it to me 30 minutes after i requested it. He is likely directly responsible for many of the engine improvements we have enjoyed since Bethesda hired him. He probably has done more for us on the inside than he ever could have here but i still miss him.

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The "busy bees" (i.e. the coders) are not the decision makers.

They might have hired on people who know how to fix, or simply add features that modders are already adding.

But do the decision makers allow that?

I think we know the answer to that.

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Meh, I don't know, you can tell your mechanic which parts you would like them to use but you can't tell them how to install them.

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