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Help? Eye issue


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2 hours ago, SkyrimFan100012 said:

I would put my load order but I'm not sure how to do it.

Copy-and-paste from your plugins.txt file, is one way.  Either paste it in a spoiler here (eye 👁 at the top of the post box here), or share it someplace like Pastebin and gave a link, or even attach the file itself to your post.

Also, what mod manager are you using?  Some have other mod-order files or export methods that could be of interest.  (Like MO2 uses load order files in its profiles, and I think Vortex has a way to export this info from inside the program.)

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That looks like a case of wrong eye texture.    Does it affect just this NPC or multiple?     Specifically which NPC is that?   

Let's assume this is Illia, (Base ID 00048C2F).   In your Skyrim directory, go to data\meshes\actors\character\facegendata\facegeom\skyrim.esm\ and look for 00048C2F.nif  file.     If that file/path does not exist, you need to open Data\Skyrim - Meshes.bsa with BAE and look for that same file down its structure and extract it.   Then you open it using NifScope, and under root/BSFaceGenNiNodeSkinned, locate the eye mesh (FemaleEyesHumanYellow for Illia), and under its BSLightingShaderProperty/BSShaderTextureSet, which indicates that ther diffuse eye texture is Textures\Actors\Character\Eyes\EyeYellow.dds    Then you would need to see if something is overloading that texture file.

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