Jump to content

Starfield Mods deactivated Pre-version 12 update


sphinx7410

Recommended Posts

Since the version 12 update of Starfield , the creation menu is stating that 90% of all mods were mods were deactivated and missing files to activate them .

All the mods were downloaded from here and while the SFSE and Address libraries were updated for the June update, the mods downloaded prior to June are not working

Is there a way around this ?

Link to comment
Share on other sites

I don't have Starfield, but this reminds me of the problems after Skyrim SE got updates last December and January.  The problem was a setting in SE Engine Fixes (an SKSE mod) that didn't play nice with the updates, which was more recently fixed by an update to Engine Fixes.

Maybe one of your SFSE mods has a similar problem.

Link to comment
Share on other sites

Also, this should probably go in the Starfield forums somewhere, under Game Communities up top > Starfield.

(Originally in Site Support, in case Nexus moderators move this.)

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...