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Game saves not loading after June 14th bug fix update on steam.


Tacnyan97

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I've tried literally everything I can think of to get the game to load up a save. when the creation club was dropped on the 9th, I was able to play with working mods until the 14th. I launched the game and it needed to update, after that the game launched but none of my saves would load, not even a new game would load. going to the creation club it has a "Reloading..." icon at the top, it wont let me change my load order,, enable/disable, delete, or download mods.

I've manually deleted the mods, I've verified all files, and I've reinstalled the game.

I did have a few mods installed before the 9th, but I reinstalled the day before to remove the mods that I couldn't get working.

I'd like to get the game working and install some of the Creation mods so I can play offline for when I move into my new home here in about a week or 2.

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I'm not familiar with mod managers but here are a few things you can try:

   - go to %LOCALAPPDATA%\Starfield\ >> remove the file Pipeline.cache (and optionally remove Plugins.txt but note that this file contains your load order)

   - make sure there are no mods in ..\Starfield\Data (and no SFSE plugins in \Starfield\Data\SFSE\Plugins) and in ..\Documents\My Games\Starfield\Data

   - see if Windows installed an update after you uninstalled the game, just in case..

 

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30 minutes ago, LarannKiar said:

   - go to %LOCALAPPDATA%\Starfield\ >> remove the file Pipeline.cache (and optionally remove Plugins.txt but note that this file contains your load order)

Also delete ContentCatalog.txt.  This file keeps Creations from loading.

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I would check your mod load order. I had issues getting Starfield to run when I had vortex shift my load order from what I had to alphabetical, meaning it put mods that depends on others above some breaking my game.

Otherwise I would purge all mods, do a verify in Steam, then see if new game loads. It could be a critical file got removed in error.

If that works, then begins the annoying process of adding back one mod at a time to see which one breaks it.

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