Sekevai Posted July 12 Share Posted July 12 Hi, how would i go about making a custom npc in a mod only spawn/appear in the world after a certain point? For example, say I have an npc that I want to appear in diamond city after you rescue nick, or after you retake the castle. I would really appreciate any help with this. Link to comment Share on other sites More sharing options...
pepperman35 Posted July 12 Share Posted July 12 You will need to use the Creation Kit. (CK) Within the CK you can make a quest that achieves these goals. Link to comment Share on other sites More sharing options...
Sekevai Posted July 12 Author Share Posted July 12 @pepperman35 Yeah, I have the quest, npc, everything all made and placed in the world in ck. The thing I cant figure out is how to make it only appear after a certain quest is completed Link to comment Share on other sites More sharing options...
gamer365 Posted July 17 Share Posted July 17 @Sekevai to do this you would need to set the NPC in question to initially Disabled to set the NPC to initially disabled load the cell that you have placed your NPC then select it & edit your NPC you should see a checkbox for this setting. Then you can enable the NPC through your quest. good luck with the mod & HTH Link to comment Share on other sites More sharing options...
Recommended Posts