dferstat Posted September 11 Share Posted September 11 I'm building a settlement in game where I'm trying to automatically close settlement gates when an attack is detected. The base game provides the Siren, but that requires either the player or a settler to activate it. Unfortunately, in my settlement there are no nearby settlers. Now, I have, niggling in the back of my mind, the idea that there's a mod out there that provides a workshop device that can be used to trigger a door close. But it might be a faulty memory, or just wishful thinking. If anyone has seen such a device, I'd be very grateful if they'd let me know. Link to comment Share on other sites More sharing options...
subaverage Posted September 11 Share Posted September 11 (edited) This one: https://www.nexusmods.com/fallout4/mods/8457 The devices are even configurable in enemy distance, etc. Edited September 11 by subaverage 1 Link to comment Share on other sites More sharing options...
dferstat Posted September 11 Author Share Posted September 11 @subaverage Thank you! I'd forgotten about that proximity sensor tucked away in Autodoors, because I don't use that mod. However, it looks to be exactly what I need. I'll feed the output through a NOT switch, and that should close my powered doors just nicely. Hmm ... looks like they need manual configuration, which is not my ideal for a TS blueprint. Still, I can always leave instructions. Link to comment Share on other sites More sharing options...
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