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SkyrimSE crash


galsanoto

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I am using LOOT and according to it I don't have any missing masters, but also according to it says I am missing some patches although I have them installed and enabled.

My SkyrimSE is latest version, also SKSE.

Using MO2 latest for downloading and installing mods and also launcing skse modded game.

Using latest LOOT version.

So im assuming its either two mods that do same thing and break game before even started (but shouldn't LOOT see it?) Patches between mods conflicts with other patches, or perhaps (but also LOOT would have to see that) it is curious that LOOT suggesting i have missing patches while they are enabled. I am totally lost here. I have 200+ mods, perhaps my PC cant handle it, IDK?

I know previous to this newest error i had previous loaded into game and get kicked right after loading. Now I cant even get it loaded into game before it kicks me out to desktop.

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Many more experienced eyes are found by going to 'Game Communities' at the top of this page, opening Skyrim, and joining the Skyrim SE game community.  You must join to post.

Re: Your SKSE - you might have not d/l the proper version of the mods for your SKSE - ( https://modding.wiki/en/skyrim/users/skse-plugins ) can help you check.

You could also check your SKSE folder in your '...Documents/My Games/Skyrim Special Edition/SKSE' for logs to help you spot which one(s) are causing problems.  Use descending order in the 'Date Modified' column to narrow your search.

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4 hours ago, HeyYou said:

Could try loading your mods in XEdit, and filter for conflicts.... See if anything obvious jumps out.

gone through them all with SSEDIT - used AutoClean, and game crashed same as before.

Ive been away from Skyrim for like a year and previously i used to downgrade game to use mods,, when I came back game was updated so i knew i couldnt play through skse, just went with base game to start, later started with skse and it was working, most of the mods, didnt have time to test all of them cause i saw mods needed to be updated, but game didnt kick me out like now.

My question is is it possible I have some crap there from before and I will have to go through MO2 mods folder to check everything, some invisible parts of previous mods or something. i dont know, something is preventing me from loading into the game. LOOT seems good to go, except again some patches not seeing.  Im going to go through those patches again to see if it can be helped.. Could missmatching patches prevent me from getting into select screen?

If all else fails it seems I will have to go through installing mods from scratch, exactly what  I wanted to avoid.

Thank you both for help and links I will check my mods at skse plugin page.

28 minutes ago, 7531Leonidas said:

Many more experienced eyes are found by going to 'Game Communities' at the top of this page, opening Skyrim, and joining the Skyrim SE game community.  You must join to post.

Re: Your SKSE - you might have not d/l the proper version of the mods for your SKSE - ( https://modding.wiki/en/skyrim/users/skse-plugins ) can help you check.

You could also check your SKSE folder in your '...Documents/My Games/Skyrim Special Edition/SKSE' for logs to help you spot which one(s) are causing problems.  Use descending order in the 'Date Modified' column to narrow your search.

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On 9/12/2024 at 4:14 PM, galsanoto said:

I will have to go through MO2 mods folder to check everything

MO2 should warn you of missing masters too, in the right pane.  Is it flagging anything with ⚠️s?

On 9/12/2024 at 6:53 PM, HeyYou said:

Disable all your mods. Will the game then start?

Yah, easy enough to make an MO2 profile with no mods loaded. 

(Myself, I have some "no mods" and "minimal mods" profiles I use for testing.)

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