TheTrueComrade Posted September 17 Share Posted September 17 Guys, we need device that can be installed on any ship so that optical camouflage works like on a Starborn ships during afterburner. Link to comment Share on other sites More sharing options...
aurreth Posted September 17 Share Posted September 17 That mod was uploaded so long ago I can't even recall it's name Searching... here: Cloaking Shield Equipment Link to comment Share on other sites More sharing options...
FALCmods4all Posted September 18 Share Posted September 18 (edited) There are other ship stealth mechanics it might be interesting to see expanded: Radio jammer to prevent a ship from alerting for help. This could be really vital if ships could call reinforcements to jump in. Much larger asteroids and ship debris to hide around or be ambushed from behind. Advanced scanning devices needed to better detect ship power signatures hidden behind objects or under cloak that adversaries may also utilize. And maybe some transport or bounty radiant missions with an undetected bonus. I guess the most important thing needed is more reason to actually manually travel by ship. Like having to fly much closer to the atmosphere before getting the option to land and visa versa when leaving orbit. Perhaps we say that and try to remodel that jump points are always the lagrange point between planet and star due to gravitational or navigational technical needs and then use in system speed mods to close the distance. So, threat of encounter upon system entry, per usual, but further out, then must decide to navigate to destination using more speed, more stealth, or more round about course less likely to be intercepted. I guess something like ion minefields to avoid to prevent engines possibly being disabled, more common along the direct route. Edited September 18 by FALCmods4all Link to comment Share on other sites More sharing options...
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