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Annoying Bug: Slow Walking Animation when standing still. Is loading an earlier save the only solution?


gabrielrock19

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I had a random bug after fighting a dragon priest (I think) where the player character can walk, run and stop normally - but keeps walking forward very very slowly nonetheless. This slow, glitched walking animation keeps playing nonstop even when standing still. Sitting on a chair, using a Forge, sleeping and even being ragdolled by a Draugr doesn't fix the animation. Other idle animation mods can't play because the glitched player keeps walking forward without actually moving.

I have MCO, SCAR and an Elden Ring animation moveset installed, but removing all of them didn't fix the problem. If I load an earlier save, the glitch vanishes. I think it may have something to do with movement speed, but I have no idea of which variable to reset. It probably happened during a fight where I was ragdolled while doing a power attack or slowed down by a dragon priest's frost magic. But that's just speculation. I have no idea how this bug came to be, and a thorough google search left me with zero results. I'll load an earlier save for now, but that doesn't solve anything! The glitch is still there and it could happen again.

Edited by gabrielrock19
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Have you tried using 'resetai' in the console, after selecting your character?  Another alternative might be if you have a mod like Flower Girls, and you force a scene to start.   That often resets animations that are bugged.  Make a save before trying either.

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Presuming they didn't hit you with some sort of massive debuff, or you are suffering from some  rockjoint gone wild, try  

player.setav speedmult 100

or try a cell change, (fast travel). which can sometimes clear it.

I'd guess you were hit with some sort of shout, (what it is when I get that way)... 

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