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Custom followers, Vanilla Voices, xVASynth & Legalities


LadyHonor

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I've made a few custom followers that use vanilla voices, but I would like to give them a few personal quests to make them a little more interesting.  I've seen where modders have added AI generated lines using vanilla voice models and I was wondering what are the guidelines on that?  Is it legal or permitted?  I don't want to do anything that's going to cause me to have outrageous fines or land my butt in jail. 

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Interesting subject.    Yes I have an account at ElevenLabs, and there I have created voice models of 'Female Young Eager' and 'Female Nord' voice types in order to generate spoken lines for mods.  I.e. this follower mod I made for another has a few intro lines that are AI generated.    This mod I did not upload to Nexus (yet), but it has AI-generated lines for BYOH stewards in FemaleNord voice type, and allows Mjoll, as well as any other followers with Female Nord voice types, to become BYOH stewards.   This mod, which is still a work in progress, will feature a lot of generated voice.

Now, about the legality of it:  think about it: nearly all mods out there already make use of vanilla assets.    Quite a few mods take vanilla assets, change them a bit, (i.e. texture recolor)  and use them.   Some mods take existing voice files, cut them up a bit, rearrange, mix'n'match, etc...    

Now, far as Nexus goes:  read this.   I would say, at worst you'll have your mod taken down.

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xVASynth sounds like s#*!. Additionally, the voice actors who gave their performances to this game are obviously very against the use of voice models trained on their voices.

There is a huge difference between line splicing and voice synthesizing, notably that in line splicing you are limited to the words actors were paid to say.

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