aethoobaec Posted October 21, 2024 Share Posted October 21, 2024 Hi, is there a mod that stops eating completely for NPCs? Alternatively where is the code located to control eating? I assume its build into the NPCs AI. There must be some generic code fragment thats shared between all NPCs. If it is a Papyrus script in one of the games BSAs it would be easy to extract and override but I don't know where to start searching. Many thanks! Link to comment Share on other sites More sharing options...
AaronOfMpls Posted October 21, 2024 Share Posted October 21, 2024 What are you trying to do, @aethoobaec? Are your followers eating too much of any food you pass to their inventory to carry? Or are you trying to stop the eating animation when they sit in chairs, etc. If it's food in their inventory, some of the follower-control mods like EFF will add an "inventory" for carried items that they won't touch -- separate from their "equipment" inventory of weapons, armor, and such items on their person which they will touch or use. (I forget if NFF does this too or not; I haven't really tried it out yet.) Link to comment Share on other sites More sharing options...
DirebearCoat Posted October 21, 2024 Share Posted October 21, 2024 Followers will eat food you put in their inventory?! Link to comment Share on other sites More sharing options...
aethoobaec Posted October 22, 2024 Author Share Posted October 22, 2024 8 hours ago, AaronOfMpls said: What are you trying to do, @aethoobaec? Are your followers eating too much of any food you pass to their inventory to carry? Or are you trying to stop the eating animation when they sit in chairs, etc. If it's food in their inventory, some of the follower-control mods like EFF will add an "inventory" for carried items that they won't touch -- separate from their "equipment" inventory of weapons, armor, and such items on their person which they will touch or use. (I forget if NFF does this too or not; I haven't really tried it out yet.) Sorry if I was unprecise. I want to stop showing the eating animaton when they sit. But not only for followers but for all NPCs. Its mainly for RPing as it just looks stupid in many situations. I mean eating a huge loaf of bread on a chair all the time looks always stupid lol. 1 Link to comment Share on other sites More sharing options...
aethoobaec Posted October 22, 2024 Author Share Posted October 22, 2024 I searched already through all CK scripts but I couldn't find anything obvious. Another idea that comes to my mind is that maybe if I am able to catch the animation the next time it plays I might be able to override it with OAR. Link to comment Share on other sites More sharing options...
scorrp10 Posted October 22, 2024 Share Posted October 22, 2024 You need to mod the behavior graph. I open CK, load up one of my 'experiment' plugins. I then go to Gameplay menu - Animations. It has Chicken Behavior open, I collapse it and open Actors\Character one instead. There are a lot of "IDLE ANIM" nodes in there, I expand them until I find the 'NPCIdleRoot', under it, NonCombatIdles - EatingRoot - ChairEatingStart - ChairEating. And in the 'Anim Event' box, instead of 'ChairEatingStart' I select 'ChairIdle'. Save and close. Then I load up a save in The Bannered Mare, wait till evening when a lot of people filter in. Lots of people sitting around, many are drinking from mugs (since I did not do anything with DrinkingRoot branch). But not a single bread muncher. So I reckon it works. Link to comment Share on other sites More sharing options...
aethoobaec Posted October 22, 2024 Author Share Posted October 22, 2024 23 minutes ago, scorrp10 said: You need to mod the behavior graph. You are a legend, thousand thanks! Thats exactly what I was looking for Link to comment Share on other sites More sharing options...
AaronOfMpls Posted October 23, 2024 Share Posted October 23, 2024 On 10/21/2024 at 3:37 PM, DirebearCoat said: Followers will eat food you put in their inventory?! Well, they will consume potions to heal, sometimes. I'm not really sure about food though. Link to comment Share on other sites More sharing options...
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