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[Dialogue] F3 vs FNV?


Pellape

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I bet this has been debated before but I wanna write down my thoughts and you write down yours

So many claims that FNV is the best Fallout game ever made, f4 2nd and F3 3rd. So what is it that really make FNV so popular? Is F3 a bad game? Nope it is not. Is Obsidian better than Bethesda in game making?

I like F3 as much as I do like FNV really and Oblivion as well, which is the base. I like Morrowind too, no doubt as I got into modding 2004.

We can do more stuff in FNV, like using mods on the weapons, aiming is better but such things does not make a game good. Is there anything in F3 that I dislike? No not really, well the lack of JIP commands for fose, but that is up to JIP to make, which they will never do.

MQ and the story?  I liked both really, better than the MQ in F4 honestly. Well which is my favorite then?  Well not F4 as it crash so much after a while, I did 8 play-throe until I gave up, so what about FNV and F3 stability, well much better than Oblivion.  😄  No, my oblivion runs perfect these days really. Stability is more important than anything else. Skyrim 2011 was a crashing pain in the rear but Skyrim SE ran perfect.

I do not know what else to say right now, as my mind is empty. I do like the Underground Hideout better in F3 than I do in FNV as one example, same author.

I do miss to have Willow as companion in F3 as she rocks. Just listen to what the author has to say in an one hour interview by the way and that was a fun interview for sure. She is so cool.

 

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I listen to that interview again, while pooking around with GECK.  😉

One thing that is better mostly in FNV is the mods and specially all possibilities and features with nvse that is missing in fose, well not all, as it is often the same authors that is making them for both F3 and FNV. Exception is Underground Hideout but if we just peek at the World of Pain, that is much bigger and better in FNV I think but not bad at all for F3.

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Something which struck me about the writing for dialogue in Fallout 3 including character names like 'Amata', you can feel the influence of Oblivion even though it's a different universe. The vendors especially have this theatrical say of speaking e.g.

Fallout 3 Vendors: "Welcome one and all to my shoppe of wears and trinkets for the every-wastelander, browse to your hearts content!"
Fallout NV Vendors: "YEH?! What you want? You got caps, right?"

Back on topic though, I probably wouldn't play FNV as much if it didnt have mods. I'd likely choose Skyrim just on content alone and the variety of characters I can create.
Base game FNV isn't a challenge for me, i hate the DLC packs with free early loot.
Base game FO3 is better though towards late game every playthrough ends up feeling the same, megaton house stacked with weapons.

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@MuteSignalsI did play Skyrim 2011-11-11 for a year, with a lot of crashing and issues. I did replay it again with Skyrim SE 2020 and had a great time, no crashing but it does not appeal to me, not right now. I did play Hard Mode, with all forms of camping and food and freeze mods and that was hard, specially at low levels. I was able to fast travel, otherwise I would get bored to death. Sometimes, I want to get back to Skyrim. I did start to play 1996 with Daggerfall and I did also test and enjoy Daggerfall unity 2020.

Fallout 4 is a crash feast, specially with SS2 and I might replay it without SS2 as I am tired of building settlements. I did restart that game 8 times until I gave it up.

I have only played 2 DLC so far and I did like them. The Alaska simulation and the Casino, when you enter it, you cannot escape until you solve it. I had fun there. Maybe a bit irritating that I was not able to sleep and take advantage over the Wel Slept feature, but still, I lived with it, and forgot about it fast, focusing in solving the stories.

When i created the first dialogues for my companion, they do sound a bit TES, like Morrowind/oblivion or Skyrim, but the more I play Fallout, the more he sounds like FNV. I only wrote dialogues for F3 so far, so he will sound like FNV in FNV. Swearing if needed, using foul language if needed. I will try to really use the personalities of those involved as best as I can, and I should be able to do it after i did play theater between 1987-1995 and also done a lot of online RP.

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Daggerfall Unity?  @MuteSignals I did play the original 1996-1998. Here is a new video that show off Daggerfall Unity, in 1920x1080, how it looks today and it looks amazing now and it is different from any Bethesda game since Morrowind for sure, but I had fun with it for a couple of weeks 2020. It is freeware and so is Daggerfall, so it will not cost ye a single dime to test it.

All quests are timed to max a month, so do not take a long break from any MQ quest, or you will fail to go further with the MQ if you try it. Is the game good? Well it is not bad but very different for sure and I used to love it very much and still do really. The dungeons is a pure hell to walk through as they are twisted like bloody labyrinths. Is that fun really? yes and no as sometimes it is impossible to find the right room in a dungeon and then i use the console to get to quest object and the console to get to the entrance. I do use the console to get to the entrance to dump loot in my carriage and a horse and a carriage is cheap to buy, so you can do that after your first or second dungeon play through. Then i go back to where i was, if I can find it that is, get more loot. If we go out from any dungeon, it resets, so stay inside until you are done. You access the carrige with the entrance, as a new option will pop up there when you click it from within the dungeon. Carriges is a must for any junky or scavenger. To be able to get out from the first dungeon, where your char wake up for the first time, you need to find a hidden switch, so if you get pissed off and cannot find it, look at youtube as it is explained there. I can get the link to it if you fail to find the switch or the video, if you play it. Do click at everything...  😉

How to find quest objectives:

You need to talk to everyone and they hate you. You need to figure out which disposition to use, at nobles or at commoners, still they can tell you to FO, which they will do often, specially in the beginning, but they will never love you. All nobles will hate your guts, you will never become dictator, just a foreigner, a bastard, no matter your setup. The commoners will like you better after a while but any noble are selfish brats, just like Butch and that is realistic as that is how most nobles used to be, selfish psychopaths. You might see some positive dialogues from nobles as well. I do recall now that the disposition for nobles and commoners are 2 separate skills.

No pointer to the quest objectives available but there is a console command to use, to see them, which is considered cheating. As closer you get to an objective, the bigger the chance is to get a useful answer from an NPC. All objectives are mostly random placed, so no one can make a video, saying, here is your objective, in this specific house, well except for the MQ. Every MQ has videos at Youtube.

I would maybe play it again, if it was easier to find your ways in the dungeons as they are all huge, the biggest ones ever made by Bethesda. Morrowind in the other hand had the smallest ever made and i hated them so much that I made my own mega dungeon 2004-2006, got it released a week before Oblivion came out and I remade it 2020, fixed some bugs and the pathing, NAV-meshing. It got mentioned in a video 2017 among the 10 best dungeons for Morrowind and that video made me to remake it. He said in the video, that if it was not for the bugs, it would had been among the best 10. When i made my dungeon for Morrowind, I did have Daggerfall mega dungeons in my mind and it took me 2 years, breaks included for other projects.

 

Latest mods 2023

 

Edited by Pellape
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