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Confusing SKSE problem


ProxyMoxie

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Hello!

So I've just started trying Skyrim SE this past week and after sorting through a collection of mods I think will be enjoyable I'm having a strange issue with SKSE. I'm currently loading with a slim set of mods (in order to get through the opening cart sequence (the one that can't be just cinematic for some reason).

 

Anyways modlist:

0. (Part 1) SSE Engine Fixes for 1.6.629-1.6.640

1. Achievements Mod Enabler SE-AE

2. CBBE v2.0.3

3. FISSES SE

4. Named Quicksaves - A save Manager ESL-ESP

5. SkyUI_5_2_SE

6. USSEP

7. Address Library for SKSE plugins - All in One (1.6.X)

8. Armoury of Tamriel - Enchantments

9. Bandolier - Bags and Pouches for NPC

10. Bandolier Bags and Pouches Classic SE

11. Armoury of Tamriel v2.0

12. Cloaks of Skyrim SSE v1.2.1

13. Complete Crafting Overhaul Remastered

14. Guards Armor Replacer

15. Immersive Armors 8.1 SSE

16. Immersive Weapons

17. RaceMenu - RaceMenu Anniversary Edition v0-4-19-16

18. Weapons Armor and Clothing Clutter Fixes

19. Winter is Coming SSE - Cloaks - WIC Cloaks SE 2_4

20. SKSE64

21. (Part 2) Engine Fixes skse64 Preloader and TBB lib-17230-2020-3-1611367474.7z

 

Anyways, any help would be appreciated!

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So the error mesages are gone, but now it seems SKSE is the only mod I can verify is working.

I verified SKSE using the console and 'getskseversion' it says it's there, but overwhelming evidence now suggest most, if not all, other mods aren't working.

I can absolutely say Guard Armor Replacer, Immersive Armors and SkyUI are all not working as of now.

 

I want to thank you for your help, I wish Bethesda was a better developer.

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Have you verified that you downloaded and installed the correct version of SKSE for the version of the game that you are using? It can be confusing as there are five separate files. If you have not purposefully downgraded to a version of Skyrim Special Edition prior to the release of the Anniversary Edition, then you will want to use the current Anniversary Edition build of SKSE (top entry).

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 You have the correct version of skse for 1.6 1170 but the wrong version of (part 1)  SSE Engine Fixes. 1.6.629-1.6.640

You need part 1  for 1.6.1170 and newer.

Steam needs to be running /then launch the game via  skse64_loader

 

Edited by kryten397
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well I've fixed that and also followed up to make sure my VC Studio C++ was updated completely (it certainly is now).

It's still not working, additionally LOOT appears to have quit working for some reason. I had to restart my PC in order to get the C++ to update and afterwards LOOT is giving me an error message saying "None of the supported games can be detected" and "Game specific settings could not be initialized. No current game to get" Despite this Vortex appears to be functioning? It's just weird *sighs*

Vortex says it's up to date. I'm not sure how to check or update LOOT.

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so probably the final update on this problem (it's modded bethesda, there's sure to be other problems down the line sadly).

I just started over and did close to the same thing and it worked, what's wrong with this build that it doesn't work I may never know, but it's working now with the replaced build so that's all that matters.

 

In any case i want to thank you wonderful people for lending your ears and thoughts and offering to help, you're the best gamers around.

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