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0.7.0 Changelog


Pickysaurus

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Caution: To update the app, you must completely uninstall the old version, including all mods. Learn More.

This release includes initial support for Mount & Blade II: Bannerlord, a basic implementation of REDmod load order for Cyberpunk 2077 and several UI refinements.

Mount & Blade II: Bannerlord

This version adds basic support for Bannerlord. All modules can be easily installed and managed. We've also added several advanced Health Check diagnostics to allow players to understand common issues in their setup, with more planned for the future when we add load order support!

An example of the "Missing Dependency" and "Incompatible Mods" diagnostics for Bannerlord.

A huge thank you to @Aragas for all his help during the development of this feature!

 

Collections Download Page
Important: While we upgrade the Collections UI, some features that worked in earlier versions will be temporarily unavailable.

We've further refined the Collections download page which unlocks the ability for non-Premium users to use the Collections feature and provides Premium users with the ability to see the list of mods included in a collection before downloading. As this page is still a work in progress, some of the UI buttons may not work as expected yet.

The Collection Download Page showing a Stardew Valley collection.

 

EXPERIMENTAL - Cyberpunk 2077 REDmod Load Order
Users can now manage the order of REDmods installed for Cyberpunk 2077 through the new "Load Orders (WIP)" page that can be accessed from the New Tab menu.

Please note, this page is currently very basic and has not yet been styled.

 

Features

  • Baldur's Gate 3: Added diagnostics relating to BG3 Script Extender.
  • Updated the My Games page design to better showcase the games you have managed, detected and available in the app but not detected.
  • Updated the design of tabs in the Workspace system to make them more compact.
  • General polish to areas of the UI such as Health Check.

Technical Changes

  • We've added a framework for data migrations which gets us a step closer to allowing users to update the app without resetting everything.
  • The app has been upgraded to use .NET 9. This allows us to take advantage of the latest performance improvements and security fixes.

Bug Fixes

  • Fixed an issue where the app would prompt the user to log in to Nexus Mods when starting up, even if they are already logged in.

Known Issues

  • Users may be unable to launch Bannerlord on the Steam Deck when using Flatpak installations of Protontricks as they are currently unsupported. A fix for this is being prepared for the next release.
  • The Collections feature is able to download all required files but will not install them. Mods can be manually installed from the Library but this will not import the collection configuration options. This feature will be re-implemented in the future.
  • Any non-Nexus Mods file in a collection that requires the user to browse an external website can be installed into the library manually but will not be recognised as part of the collection.
  • The game version is not checked when adding a collection meaning you can install outdated mods without being warned.
  • Once a collection is added to the app, it cannot be removed.
  • The first row of the My Mods or Library tables will sometimes be misaligned with the headers. Scrolling or adjusting any column width will correct this.
  • The Library and Collections (WIP) pages are not filtered by game.
  • The "Switch View" option does not persist in the Library/Installed Mods view.
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  • 3 weeks later...

I really appreciate the Linux support, it makes using mods really easy ! I'm currently using it with Cyberpunk 2077.

I still had to follow the instructions here https://wiki.redmodding.org/cyberpunk-2077-modding/for-mod-users/users-modding-cyberpunk-2077/modding-on-linux (adding the required DLLs using WineTricks) but I'm not sure how this could be integrated into Nexus Mods App. Maybe a health check ?

Thanks again for supporting Linux

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