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Crashing so hard it makes me restart my PC


Kaisenati

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Does your game work without any mods? Does your game crash after a while of playing or at once? Did you reenable your mods all together or one by one? As you need a new playthrough for the one by one test did you reenable the mods before you left Vault 111 the first time or later? If you enabled the mods step by step and (always) tested whether it works does your game crash after reenabling the last mod or in between? Do you use big texture mods (landscape, skin mods, etc.)? A modlist and your hardware specs might be helpful. Maybe even your FO4 ini-files as these can contain unsuitable settings. A modded FO4 can be very sensitive.

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On 12/17/2024 at 5:12 AM, Kaisenati said:

I have a problem with my Fallout 4 where it not only crashes but forces me to restart my computer. The strange part is Vortex doesn't show any errors. It's basically spotless. I have no clue why it's crashing this way.

This used to happen to me on occaison back when I was runnign 400 mods same time.

Now that I limit myself to approx 300 it does not. Probbly one of those extra 100 mods had an issue, but its too challenging to find out which one.

Game version .163 , F4SE 0.1.23, running on a top 5% rig.

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I don't know how Vortex works, but with MO2 and the "artillery brackeing system" finding the source of the crash isn't all that hard or time consuming.

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Artillery bracket system:   If the first one is long, you intentionally fire the second one short - the target is between the two so the 3rd one is right on target.   It's the reason you use 1 adjusting piece, once you are ready for shot #3 - you fire for effect the entire platoon/battery - you don't really need that 3rd adjusting shot - since the adjustment is so small you can easily dial it in with everyone. 

Translation:   Remove 1/2 your mods - test.   If the problem still exists - remove 1/2 more or what you tested with.    Keep doing that until the problem goes away - then add back 1/2 of what you last removed.    Rinse - repeat until you find the culprit.    If the problem goes away immediately - you know it's NOT in the 1/2 you tested with - but the 1/2 you removed.   

If you put your mods into functional categories (easy to do in MO2 with categories) - you can essentially eliminate a large swath of mods before you even start doing that.    

 

Edited by fraquar
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I had over 200 mods and wow, trying to go through every one to find the ones that crash the game. 😓 I started by removing mods I really don't need. Making sure most are updated (if any). and slowing going though the nexus post of each mod. That helped me to identify more mods that caused a crash. One had a bad texture (grass mod) that would randomly crash the game. Also found mods that basically replace older mods, like a weapons mod. for that work, I got a stable running game.

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