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Porting to XBOX


Keelo6969

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Been looking on how to port intereface mod files to be ported to xbox.  I know how to upload to Nexus. Edit .swf files, zip, upload zip file.  But to upload or port to bethesda.net for xbox, havent been able to find clear instructions on how to.  All I can find is to open CK, log in, create and esm and then upload. How would I do that for interface (swf) files. ?

Any point in the right direction is appreciated.

Cheers!

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Create an archive, set Xbox format, drag and drop your swf. Will work better for multiple sources if the root containing folders of your files are named 'data' if I remember well.

I don't know if a dummy esm associated is mandatory but that would make sense for a basic creation mod manager.

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