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hi I was just wondering if anybody wanted to collaborate with me my goal is to make a DLC sized mod


Issacreaper2

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"Unfortunately, you are an unknown quantity"  This disgusts me.  The suggestions were helpful but this attitude needs to stop.  I was born before gaming and have been modding for years but I dumped my profile for new to get away from arrogant authors.  Some people think the only good mods are ones designed around the popular mods.  Some people think if your not working with popular authors you are a beggar among artists.  And some think it's your honor if they help you but usually just say "use Discord".  I am done with the egos here and if you want to think outside the box you got to stay out of the cool kids circle anyway or you just make more of the same.  There is a reason we see authors pack up and leave forever all the time.

Edited by SP4ODA
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On 2/1/2025 at 1:02 AM, Issacreaper2 said:

f*#@ it I'm deleting everything I created

Why would you?

There is no reason for that. Start of on your own and try to learn what you need to do.

Modding can be hard work. A big "DLC sized" mod especially so. It can be as stressful as it is rewarding and satisfying (when it finally works).

It requires dedication & determination, for years. Especially when working with a group.

You need lots of experience and knowledge before starting on something really big, or if working alone you can learn on the job, but be prepared to start over. More then once.

 

Best to cut it all down to a few basics. Need custom characters? Create one (a mod with just that)

Need assets? Learn to make 'm. Need 'm buildable? create a (small) workshop mod.

Create a settlement mod. Etc.

 

Yes, it will take time to do all that and your real work hasn't started yet, but you will have the knowledge to actually do it and a lot faster too.

Meanwhile others get to see what you can do and who knows, they might want to join you.

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RoNin1971 has the right of it here. There's a lot of learning and detail work involved in modding, and the best way to figure out what you can successfully pull off is to dip your toes in the water and start with something small. It doesn't need to be a big deal, or even a "complete" mod. It could just be as simple as decorating a location a bit, or poking a quest to see if you can make it do something you want. It could even be just placing a chest with some cheat items somewhere to get a feel for the Creation Kit and how to use it.

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