Zorkaz Posted Tuesday at 08:01 PM Share Posted Tuesday at 08:01 PM How can I force an NPC in a wounded position. Using "Sit" or "UsIdleMarker" doesn't work. Link to comment Share on other sites More sharing options...
pepperman35 Posted yesterday at 02:06 PM Share Posted yesterday at 02:06 PM Could you not use a package and have the NPC sit into a wounded furniture object? I am thinking of how they set up Glory in the Rockets' Red Glare quest (i.e., RR303GloryDyingPackage). Harvey also comes to mind (DLC04MQ00_HarveyInjuredPackage). Link to comment Share on other sites More sharing options...
Zorkaz Posted yesterday at 04:28 PM Author Share Posted yesterday at 04:28 PM Yes that was what I was looking for but couldn't find it. I guess their package gets added via script. Link to comment Share on other sites More sharing options...
pepperman35 Posted yesterday at 05:20 PM Share Posted yesterday at 05:20 PM Look at those quest and the ref alias for the characters. Packages might be added there. Link to comment Share on other sites More sharing options...
Zorkaz Posted yesterday at 06:10 PM Author Share Posted yesterday at 06:10 PM Ok I used the near same package but the character won't sit in the wounded position using "Sit". Is there a good scripted way to force an NPC into furniture? Link to comment Share on other sites More sharing options...
Zorkaz Posted yesterday at 06:34 PM Author Share Posted yesterday at 06:34 PM Ok it's also necessary to use a script with Actor.setrestrained() == True Link to comment Share on other sites More sharing options...
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