363rdChemicalCompany Posted February 12 Share Posted February 12 I use this mod to freely put my Settlers into PowerArmor (and they dont step out when I leave the cell) https://www.nexusmods.com/fallout4/mods/10792 But I want to put a couple of DC guards in them. I also tried this "cloning" a Power armored NPC to equip amother NPC which usually works fine (with some bugs) to equip non Settler NPCs like DC guards, but with PA it resulted in very badly distorted NPCs: https://www.nexusmods.com/fallout4/mods/68030 Any thoughts ideas? Link to comment Share on other sites More sharing options...
subaverage Posted February 13 Share Posted February 13 (edited) I don't know whether this works, but it seems you can use the console. In an older Steam forum thread it says: Find the id of your PA (click on it) write it down, keep it in mind, as you wish Click on an NPC then write : callfunction "Actor.SwitchToPowerArmor" ArmorIDGoesHere I don't know which consequences this would have on the long run. Will the npc leave it after cell reset and what about armor degration as the pa is the only armor that degrades. Maybe it's a matter of trial and error. Edited February 13 by subaverage Link to comment Share on other sites More sharing options...
363rdChemicalCompany Posted February 18 Author Share Posted February 18 On 2/13/2025 at 5:19 PM, subaverage said: I don't know whether this works, but it seems you can use the console. In an older Steam forum thread it says: Find the id of your PA (click on it) write it down, keep it in mind, as you wish Click on an NPC then write : callfunction "Actor.SwitchToPowerArmor" ArmorIDGoesHere I don't know which consequences this would have on the long run. Will the npc leave it after cell reset and what about armor degration as the pa is the only armor that degrades. Maybe it's a matter of trial and error. I will try this. thank you. Link to comment Share on other sites More sharing options...
Recommended Posts