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Not that I have found. so created a conditional function:

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Bethesda used the global variable "PlayerHasActiveCompanion" (00145867) for this. That's what the Lone Wanderer perk relies on, as well as multiple quest and follower-related checks. There is also a second global for Dogmeat, which is "PlayerHasActiveDogmeatCompanion" (00145868), though that one appears to see less use.

For a bit of context, this is the perk entry condition for Lone Wanderer:

image.thumb.png.4d4eff428cd8139d84ec9aeb5de0e64a.png

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