Ketamitek Posted February 28 Share Posted February 28 Since the Update, Hw Legacy has Curseforge Mods aviable Ingame. But its annoying, everytime go into the the Mod menu, to play the modded Savefile. So i tried to install the .pak files from Cf mod folder, but it dont work properly.. A few are accepted (f.e. 100 Talent points, 2nd Phoenix), but the ones i really want to have in Main Game are not shown (Dungeon Mods, Clothing Mods) other half shown but not working. (for example: One official mod is SteamboatWIlli Quest, it get recogniced Ingame, means i get the letter showing this quest, but its not in the quest list to play it) Dungeon Mods are not shown at all. So i want to ask if its possible to integrate them in Vortex, and when yes how Link to comment Share on other sites More sharing options...
Community Manager Pickysaurus Posted February 28 Community Manager Share Posted February 28 CurseForge mods aren't easily detectable due to them obfuscating the files in a way that Vortex can't see them. I'm not sure how they behave when using mods from both sources. I would assume any mod from Nexus Mods would have priority over stuff installed via CurseForge but it could be the other way around. Link to comment Share on other sites More sharing options...
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