AndalayBay Posted April 4 Author Posted April 4 I just checked a few and they are vanilla assets. One fence piece had that property, but everything in the settlement is affected and the other pieces don't have it. If you did want to check which meshes have that property, you could probably use Sniff. A lot of the pieces are from Bravil. I guess you could set the weather to foggy and see if it happens there. I might try it in one of my other game instances that still has OSR.
RomanR Posted April 4 Posted April 4 I tried Sniff and it quite useful tool, I keep it. However checking the shipwreck this tool only reports bad setting of some flag (Consistency Flag) and complains about vertex color as all white ($FFFFFFFF) on main ship model (shipwreck01.nif). Maybe this vertex color is a problem (I saw same reports on some Bravil models). However as I'm not affected by this with OSR installed, I can't verify if it helps. Removing these vertex colors had no effect on my computer.
AndalayBay Posted April 4 Author Posted April 4 On 4/4/2025 at 1:23 PM, RomanR said: I tried Sniff and it quite useful tool, I keep it. However checking the shipwreck this tool only reports bad setting of some flag (Consistency Flag) and complains about vertex color as all white ($FFFFFFFF) on main ship model (shipwreck01.nif). Maybe this vertex color is a problem (I saw same reports on some Bravil models). However as I'm not affected by this with OSR installed, I can't verify if it helps. Removing these vertex colors had no effect on my computer. Expand Having the vertex colour as all white sounds like a possibility. As I said I might play with it a bit in one of my other game instances, but at this point, we'll just tell people to use something else. I really like the search and replace feature in Sniff. I use that one all the time.
Sohleks Posted May 29 Posted May 29 I've seen this a little. In old oblivion if you're in a cave with a modern system hitting 300 or 400 fps you and enemies and menus literally attack and move like 40% faster than if you turn the game off and cap at 60 fps. Objects are jittery and can go flying, and enemies get sort of tossed by a frost touch KO. And when you complete the lockpicking menu the fps is probably untold in there and the lock menu flies away when you open it. It feels great and arcade-y actually, like you're playing og doom.
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