LadyHonor Posted Saturday at 11:23 PM Share Posted Saturday at 11:23 PM I am trying to get a warpaint to show up as true black on a custom follower's face, but it always turn cow poop brown in game. Applying to my player character as a face paint in racemenu shows up fine, but even applying directly to the exported DDS file doesn't fix it for my follower. How can I do it? Link to comment Share on other sites More sharing options...
Karna5 Posted Sunday at 01:32 PM Share Posted Sunday at 01:32 PM Are you specifying the 00,00,00 RGB code (true black)? If so, presumably there could be a specular or other environmental style light emanating from the texture not related to the one you're changing. Another possibility might be a variation due to race. For instance, I often like to use the exact same LooksMenu preset regardless of race of character I'm playing, be it Nord, Imperial, Breton, High Elf, Vampire, Redguard or whatever. What I noticed is just the act of changing race from something like Nord to Redguard makes the skin browner. Likewise, changing the race from Redguard to High Elf makes the skin whiter. To Vampire makes it grayer. You get the idea. It's possibly you already achieved what you were trying to do making the true black texture, and now you need to see if you can spot what else is changing the color. Link to comment Share on other sites More sharing options...
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