Mavkiel Posted April 27 Posted April 27 Since it has likely been years for most of us playing Oblivion, what mods stick out in your mind and you want ported over? For me it's Midas Magic Spells of Aurum -- The spells were unique and fun. Also I recall Oscuro's Oblivion Overhaul and Francisco making Fcom... Don't actually recall playing the game without that mod. For the life me can't recall the actual changes it made, just that I had to use 2
LeoSpellBlade Posted April 27 Posted April 27 Mod Request, Port. Faster Magic projectile speed. The base speed on spell projectiles is painful. there was an Old Oblivion mod that adjusted the projectile speed with different speed options in different files. Myself, I am looking for 1.5x speed.
christianhulen Posted April 29 Posted April 29 I forgot about Midas Magic spells! I am downloading that to my current Oldblivion modlist, thanks! As far as mods being ported over, I really LOVE "Knights of the Nine Revelation", "OB Force Push", and "Maskar's Oblivion Overhaul". I would die a happy man if I had those three on Oblivion Remastered. 1
Wadgod Posted May 1 Posted May 1 capes and cloaks definitely midas magic that was a fun mod better rosethrone hall. having the pool downstairs was nice woodland rangers guild kavatch rebuilt cherry brook grove house that one was really pretty sexy golden saint and dark seducer armor adonnays elven weaponry female eye candy rouge outfit 1 and 2 Rens beauty pack 1
Akharien Posted May 1 Posted May 1 Gonna cross-post from a similar thread, my most-wanted ports are: -FCOM, for actually making Cyrodiil dangerous and worth exploring. -Mighty Magick 5.25 Gold, for its revamp of the magic system (and for pairing with Damage & Durability to make combat ultra-lethal). -Two quest mods: Dungeons of Ivellon and The Ayleid Steps, both of which have some of the best level design we saw in Oldblivion. -Sigil Stones Expanded and Extended, which introduces new Sigil Stone varieties and lets variants keep leveling until 50.
GRUmod Posted May 2 Posted May 2 Enemy comes at me, and all i do, is just walk backwards and attack. And now I'm invincible. I found myself in combat doing exactly this, every time, without fail, and it made me realize how bad it is.. So, Mod/s that make the walk-backwards speed to half or less. (Maybe agility factored?) The best implementation of this would be via Script extension, but im not sure that's possible right now.
Mavkiel Posted May 3 Author Posted May 3 Man can't believe I forgot that one. Ugh sucks I really want to play the game but really don't want to start with vanilla. I want some fun tweaks.
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