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Posted

Hello, I have been looking for a good Minutemen quest mod for a while and have yet to find one, then I came across this video

See, this right here is something I think would be amazing if it was turned into an actual quest mod, and alongside that it would also have some more choices like for example handing over the Railroad to the BoS and an SS2 HQ system for the Castle and more. I can elaborate if anyone is interested.

 

Posted (edited)

I'm trying to understand why everyone wants to make the Minutemen into their own army?

They were always citizen soldiers - they showed up with what they had.    

Non-standard ammunition and rifle?   Check.

No rifle, just a pitchfork and a hay bale hook?   Check - c'mon brother welcome.  

Clothes with patches holding it together?  Check.

Haven't bathed in 3 days?   Check.    Um, bruh, the pond is over yonder....

Minutemen were never part of a standing army.    In Fallout they aren't either - so why do people want to dress them up and make them look like Gunners?

Edited by fraquar
Posted
7 hours ago, fraquar said:

I'm trying to understand why everyone wants to make the Minutemen into their own army?

They were always citizen soldiers - they showed up with what they had.    

Non-standard ammunition and rifle?   Check.

No rifle, just a pitchfork and a hay bale hook?   Check - c'mon brother welcome.  

Clothes with patches holding it together?  Check.

Haven't bathed in 3 days?   Check.    Um, bruh, the pond is over yonder....

Minutemen were never part of a standing army.    In Fallout they aren't either - so why do people want to dress them up and make them look like Gunners?

I know it's silly of me to chime in to agree considering my mods, but yeah. In FO4 they're a volunteer militia made of farmers, settlers, and the occasional merchant. Their goal is to protect their friends and family, and to make their home safer. They have scrappy home-made gear and an improvised command structure that has failed multiple times over.

Turning them into a fully fledged, high spec military force is hilariously off-concept.

Posted
On 6/16/2025 at 12:52 AM, Glitchfinder said:

I know it's silly of me to chime in to agree considering my mods, but yeah. In FO4 they're a volunteer militia made of farmers, settlers, and the occasional merchant. Their goal is to protect their friends and family, and to make their home safer. They have scrappy home-made gear and an improvised command structure that has failed multiple times over.

Turning them into a fully fledged, high spec military force is hilariously off-concept.

Yes well this would involve the Minutemen getting better equipment and improving over time due to the influence of the Sole Survivor, plus all the new quests would definitely help make them more of a faction deserving of such equipment 

Posted

I could understand a subset of the Minutemen being militarized - i.e. the residents of The Castle.    After all that is literally what The Castle is all about - power projection with their artillery.      That fortification shouldn't be defended with random hay-balers.  😄

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