TDRGR Posted June 18 Posted June 18 Hello everyone, I've recently restarted a run with a few mods and lately I'm getting crashes all the time, the log is more or less the same (attached) Any advise would be appreciated! Thank you! crash-2025-06-18-14-32-32.log
anjenthedog Posted June 18 Posted June 18 first thing it flags in the Stack output is "BSImagespaceShaderHDRDownSample16Lum", and "kSelectiveUpdateTransforms" three times in the registers output, (along with another instance of BSImagespaceShaderHDRDownSample16Lum) and then again in this clipped bit a little lower in the stack output [RSP+2F0] 0x199B23AAE80 (NiCamera*) Name: "WorldRoot Camera" RTTIName: "NiCamera" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 0 Name: "WorldRoot CameraNode" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 0 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Name: "WorldRoot Camera" so I'd guess/presume it has something to do with your ENB or a related mod, since both noted terms sound like that's what they'd be related too. Possibly also or alternatively whatever manipulated world root...idk your camera mod or maybe whatever you're using for the map I guess when reading logs, as I'm not an expert, so take my post with a grain of salt. 1
greyday01 Posted June 18 Posted June 18 How many mods did you install all at once? Does the base game with NO mods work? If your game was working before which mods did you install after that? Best way to troubleshoot is to see if the base game works. Then install utility mods like SKSE, engine fixes, ect and recheck. If things are still good try adding a few at a time plus any requirements for them (read the mod's web page carefully) and rechecking. Don't forget to check LOOT after each set. Keep going a few mods at a time. Adding 50 mods all at once, you can expect problems and no idea which mod caused it. 1
TDRGR Posted June 19 Author Posted June 19 Thank you for your replies! 14 hours ago, anjenthedog said: first thing it flags in the Stack output is "BSImagespaceShaderHDRDownSample16Lum", and "kSelectiveUpdateTransforms" three times in the registers output, (along with another instance of BSImagespaceShaderHDRDownSample16Lum) and then again in this clipped bit a little lower in the stack output [RSP+2F0] 0x199B23AAE80 (NiCamera*) Name: "WorldRoot Camera" RTTIName: "NiCamera" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 0 Name: "WorldRoot CameraNode" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 0 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Name: "WorldRoot Camera" so I'd guess/presume it has something to do with your ENB or a related mod, since both noted terms sound like that's what they'd be related too. Possibly also or alternatively whatever manipulated world root...idk your camera mod or maybe whatever you're using for the map I guess when reading logs, as I'm not an expert, so take my post with a grain of salt. I'm not an expert either, but this time it didn't make sense because it wasn't mentioning a specific mod or a specific problem with meshes for example, but you are right, since it mentioned camera I disabled SmoothCam and True Directional Movement and played a few hours with no crashes yet. It used to crash with and without ENB on. Let's see! 11 hours ago, greyday01 said: How many mods did you install all at once? Does the base game with NO mods work? If your game was working before which mods did you install after that? Best way to troubleshoot is to see if the base game works. Then install utility mods like SKSE, engine fixes, ect and recheck. If things are still good try adding a few at a time plus any requirements for them (read the mod's web page carefully) and rechecking. Don't forget to check LOOT after each set. Keep going a few mods at a time. Adding 50 mods all at once, you can expect problems and no idea which mod caused it. Game was working perfectly without mods, I've started disabling Environmental and lighting mods one by one, even ENB but it was still crashing. Since the log mentions camera I've then disabled SmoothCam and True Directional Movement and now it stopped. Its perfectly stable. Funny thing is that I'm nearly halfway into a playthrough and I didn't have any crashes everything was running perfectly. It just started out of nowhere (when I started Downguard DLC) without me changing anything with the moddlist. (everything was cleaned too) Thanks everyone! If something else comes up I'll post it here.
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