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annoying buzzer sound at random times


shadowcage

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Im experiencing a strange noise at random times in the game , its a random buzzer sounding noise that plays. The only thing i can figure out is its some kindve error noise but it happens totally randomly so i am having trouble pinpointing whats causing it

 

On the theory that its a error noise, i figure its similar to the red exclamation marks found when a texture or mesh or whatever is missing show up this is a sound similar to that, it wouldnt be so bad but its so damned loud and its very annoying, i found two commands which i think may be linked to this but im not sure what the correct syntax to type in to link it to a silent file would be. Or to simply turn it off completely if possible would be great.

 

The list of commands im basing my info off of come from this website.

 

http://fose.silverlock.org/Fallout3Commands.html

 

Here are the console commands im talking about.

 

11FC SetNoActivationSound Set the sound to play when activation fails (Sound)

11FD ClearNoActivationSound Clear the activation failure sound

 

 

What im wondering is is how do i find out what the current sound file is set to so i can go find that wav and play it to see if its the sound in question so i can try to replace it if it is with a silent wav file, or if this is a wild goose chase. I really love this game and i cant enjoy it to its fullest because this is driving me up the damn wall lol. So please if anybody has any clue or experience with this please reply.

 

:wallbash: :thanks:

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That's got to be the sound for the Ripper

 

 

it's like a chainsaw

 

 

I never figured out a way to fix it other than

 

exit the game an go back

 

sometimes the sound won't be there

 

 

You could also change that weapon if it indeed is the sound you are hearing

 

which is the ripper being at idle, All you would do is not create a new form

 

an make change the enviroment sounds in GECK for the ripper

 

 

I have to say I have not had this problem in a while

 

maybe even they fixed it in patches past 1.0.35

 

I'm using 1.5 now, and haven't heard it, but I haven't been around the

 

BOS NPC's that use the ripper very much like the NPC's around the liabrary an such

 

Sucks though doesn't it

 

when I hear that sounds I want to scrape my eyeballs out of my head with my fingernails.

 

 

I guess you can just get a ripper an then use it to see if it's the sound

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I got a ripper and tried it to be sure. ITs definitely not that, i had somebody else suggest that a long time ago and i appreciate the reply but its definitely not that, if the ripper sound drives u nuts imagine that about 20 times louder and more intense, its like a buzzer on a gameshow is the best way i know how to describe it, it lasts maybe 2 seconds then itll repeat unless another sound plays over it. Like a gun blast etc.

 

I really dont know what it is or anyway maybe i can get the game to log what sounds are being played so i can figure it out. Kindve at a loss, it gets so bad at times i have to litterally turn the game off and quit because itll give me a headache if i keep listening to the thing.

 

Thanks for the reply maybe somebody can figure this out.

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it's the Enclave,

in this case, an Enclave Soldier with a Ripper drawn.

 

When you hear it again,

have a good look around your current wasteland cell, he will be just over yonder but beyond radar(perception) range.

 

i get to hear all of the drawn Enclave weapons as though they were being implanted in my inner ear,

it's an intermitent vanilla sound bug (where the weapon sound becomes pointblank instead of out of range).

 

and curiously, it only happens with the Enclave (in my experience).

 

when it does happen (it's random), there are a few workarounds i use:

 

1. turn the volume down

2. find the Enclave and kill him/them

3. fast travel or move out of range

4. save the game, quit then reload it.

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it's the Enclave,

in this case, an Enclave Soldier with a Ripper drawn.

 

When you hear it again,

have a good look around your current wasteland cell, he will be just over yonder but beyond radar(perception) range.

 

i get to hear all of the drawn Enclave weapons as though they were being implanted in my inner ear,

it's an intermitent vanilla sound bug (where the weapon sound becomes pointblank instead of out of range).

 

and curiously, it only happens with the Enclave (in my experience).

 

when it does happen (it's random), there are a few workarounds i use:

 

1. turn the volume down

2. find the Enclave and kill him/them

3. fast travel or move out of range

4. save the game, quit then reload it.

 

Its not the ripper it happens inside my home in the game as well as all over the place in megaton, in underworld, outside at times, theres no enclave that im aware of in megaton

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Im updated to 1.6 patch, no errors upon installation. I took fall out mod manager BSA unpacker and i unpacked the soundfiles and went through them all and ive found one or two sound files that sound like it.

 

data\sound\fx\amb\amb_light_fluorescent_01_lp.wav

 

Click below to see what it sounds like

 

 

 

I tryed making a directory and putting a silent wave file with that name to overwrite it but its still doing it so its not that sound. I found one other sound file that was i think related to liberty prime that sounds similar to it but with it being specifically linked to that npc i dont think its the one im hearing. Maybe its a soundcard error? But im updated to latest drivers that im aware of for my sound card.

 

 

sound blaster x-fi extreme audio card

 

driver 5.10.0.203

 

driver date 10/17/2008

 

Driver provider CREATIVE

 

They havent released any updated drivers for this card since 2008 but thats the newest one i could find, i used creative auto update utility to be sure and tried looking around on my own.

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:wallbash: I am having a similar problem. Ive played the 360 version and pc version.

PC error

When im outside and close to where one of those aircrafts would fly over my character gets a bad sound glitch that sounds like a jet or a sound the flamethrower makes, and I dont see the aircraft over head and the sound wont go away untill I fast travel or go into a building. I updated to 1.6 patch and it still happens.

 

I am using a few mods but I dont think its caused by them.

 

The only thing I can think of is that my sound blaster Audigy LS could be th problem.

 

Any help would be great. And help on how to fix fallout 3 sound glitches.

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:wallbash: I am having a similar problem. Ive played the 360 version and pc version.

PC error

When im outside and close to where one of those aircrafts would fly over my character gets a bad sound glitch that sounds like a jet or a sound the flamethrower makes, and I dont see the aircraft over head and the sound wont go away untill I fast travel or go into a building. I updated to 1.6 patch and it still happens.

 

I am using a few mods but I dont think its caused by them.

 

The only thing I can think of is that my sound blaster Audigy LS could be th problem.

 

Any help would be great. And help on how to fix fallout 3 sound glitches.

 

yeah i'm thinking the same thing that it may be soundcard related but i have the most up to date drivers i can get unless i could find some third party ones somewhere.

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Does your computer have an on-board sound card in addition to that SoundBlaster? If so you could disable the soundblaster and enable the on-board one, and then you'd know.
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