Jump to content

Tell Acrylic about your characters!


Deleted457498User

Recommended Posts

Well here's my first post in here, and since I just started playing this about a week ago (I played Morrowind for a few years, never beat it, and been busy with other games) I've only had two characters.

 

The first was a Male Imperial named Praxius (go figure) which was basically used to explore and understand the basic layout of the game. My basic background story to explain why he was in jail was that I had no clue.... he just woke up and remembers nothing..... was doing pretty good with him until I stumbled upon the Dark Brotherhood and later the Thieves Guild after clearing out four Oblivion gates and doing the main missions for some time.... so I decided to start over, with a Female Imperial this time, named Praxis (very imaginative I know)

 

Anyways, I wanted to start off as a bad guy who I suppose without much choice due to the game, eventually becomes a good guy.

 

She was caught committing some petty theft and she got free (via the basic story line at the start)

 

Then I took her around town to do some more robbing and petty crimes, quite horribly on purpose by the way so she'd get caught. Eventually the Thieves Guild contacted me and I start doing missions for them to gain some rep, money and decent equipment.

 

I'm currently on the final mission of trying to steal the Elder Scroll but screwed up last night..... once I complete it, I plan on using my sneak/lock picking & light armour tactics/knowledge to advance me into the Dark Brotherhood (figured I'd do bad things first before I did even worse things) which I did get far in using my first character...... turn into a Vampire again like my last character and then finish the missions for them.... I stopped a couple of missions after I turned (first character)

 

Then I'll join the arena and fight through that, which I beat in my last character's run before I joined the Brotherhood.

 

After that, I'm not sure where I'll head in the game..... I might join the fighter's guild..... then again, I might just stroll around the map to rob homes, forts, caverns, etc.

 

I plan on doing the main missions last if I can help it.

 

My first classes' fighting and skills were a custom class I dubbed "Mercenary" which was between a knight and a thief...... this class I'm on now is pretty much the same but leans more towards thief, which I plan to work on my combat as I go. I also classified her as Merc.

 

My first class was more of a head on fighter with silver long sword and shield with experience in heavy armour..... this time I'm getting Praxis to sneak around more, specialize in light armour and daggers/swords (no shield) and I will eventually focus her training on the bow..... but all in good time.

 

Oh and her age is around mid/late-20's.... a bit of experience under her belt at the start and still in her prime for antics and murder ;).... I specifically made this character to become a Vamp that lurks and quite formidable.... I'm not much on magic/mage attacks.

 

Gotta get your hands dirty & get up close and personal if you ask me. I'll only work on her bow training for assassination stuff.

Link to comment
Share on other sites

  • 3 months later...

I have a few:

 

1) He is a Redguard named Daledge who's parents were murdered by the Daedric prince Mehrunes Dagon and he swore to avenge them by trapping Dagon in Oblivion. He favors Heavy Armor and a nice enchanted blade. He is trained in all types of combat and leader of the Fighters Guild. He is also handy with a bow. He carries around an enchanted Glass Longsword known as The Blade of Eternal Glory. He is a Master in many skills, some of which are Blade, Marksman, Heavy Armor, Conjuration, Armorer, Destruction and Alchemy.

 

2) An Imperial named Draco Firenze. He is the most wanted and most feared man in all of Tamriel. When he was a Teenager he requested to join the Fighters Guild but they laughed in his face calling him 'weak' and 'worthless'. He then went to Emperor Uriel Septim and Chancellor Ocato and asked for a job as a guard in one of the cities but once again was laughed at. He tried to prove everyone wrong by hunting down an evil necromancer known as mulloglogaems. Draco was an expert in Destruction and cast a spell at mulloglogaems. The spell reflected and Draco was knocked out. He woke up later and had noticed mulloglogaems was dead. He also noticed that his own hair had turned pitch black. He returned later to the Fighters Guild but was told that it was a fluke. He welled up with anger and swore to kill every last member of the fighters guild and everyone involved with the legion army... Which he did. His master skills include Blade, Sneak, Destruction, Illusion, Conjuration, Destruction and Athlethics

 

3) My last character is a Dark Elf known as Brethalia. She is an assassin/thief. When she was younger her parents couldn't handle the responsibility of a child and left her in a cave. Armand Christophe found and raised her and she eventually became a member of thieves guild. She is now also a member of the Dark Brotherhood. She walks around in Shrouded Armor and always carries her trusty enchanted Elven Dagger Shadowstrike. She also uses an enchanted Ebony Bow named Bow of the Void along with Glass arrows. Her master skills are Blade, Marksman, Acrobatics, Athletics, Sneak, Security, Illusion, Destruction and Light Armor.

 

I'm also going to be making a magic character.

 

Soon I'll also be writing full stories about all of these characters!

 

I've also pretty much done everything to be done on my main file Jordan. So if you need any help email me at [email protected]

 

And if any of you are on Playstation 3 online add me! -Jordancahill2k10

Link to comment
Share on other sites

I love topics like this...

 

My character is Ahorfandi, a Nord Ranger, born in Skyrim then left to Morrowind where he joined the Shadow Rangers(mod), where he served through the Nerevarine ordeal keeping clandestine an nefarious houses in check and in order...The Shadow Rangers in Morrowind then tasked Ahorfandi to go to Cyrodill to find the Shadow Ranger Branch there since they had recently dropped out of contact...

Ahorfandi is skilled with both bow and blade and is a master at crafting poisons. He is a neutral type of character, helping only those who he deems need it...and leaving the unwise and stupid to thier fate...

 

He has an esteemed hatred of vampires...as his on one of his missions in morrowind involved cleaning a vampire lair out...the mission went horribly wrong, that left Ahorfandi's unit dead, or turned...He also left the lair with a blind left eye...and many scars.

Ahorfandi isn't old...but he isnt young either...(somewhere in his thirties)

 

Right now Ahorfandi is hunting rogue rangers from Valenwood, aiding the Bosmer Rangers in search for the dread artifacts and eliminating those who search for them...(OOO, Oscuros oblivion overhaul)

Link to comment
Share on other sites

*copies template from above*

 

Name: Adrynn

Gender: Male

Race: Dunmer

Sign: The Atronach

Class: Swordsman

Money: 2,000-5,000

Homes: Imperial City Waterfront Shack, Chedynhal House, Archeology Guild's Castle

Allied Guilds: Fighter's Guild, Mage's Guild, Thieve's Guild, Blades, Knights of the Nine, Nine Divines, Knights of the Thorn, Knights of the White Stallion, Order of the Dragon, Order of the Virtuous Blood, Archeology Guild, Morag Tong, the remnants of House Redoran.

Enemy Guilds: Dark Brotherhood, Necromancers, Blackwood Company, Mythic Dawn, Conjurers, Bandits, Undead, Dremora, Daedra (the wild ones)

Combat Preference: Blade and shield.

Combat Style: Brutally fast, powerful strikes, and quick counterattacks

Physique: Very fit, muscular.

 

His History . . .

Adrynn is a noble of House Redoran, but not just any noble. He was mentored by the Nerevarine. The years of training he had put in since the arrival of the Nerevarine to the shores of Vvardenfell had made him the best warrior on the island, second only to the Incarnate. He was the next in line to take the title of Archmaster of House Redoran. When the Nerevarine told him of the upcoming expedition to Akavir, Adrynn wished with all his heart that he would accompany his mentor to those distant shores. He would even pass on his chance to be Archmaster of his House to go. But before he could get an answer, tragedy struck. Trueflame, the Blade of Nerevar, was stolen! Infuriated that someone would have the gall to do such a thing, Adrynn asked the Redoran Council if he could quest for Trueflame, and return it to his mentor. He was given the go ahead. He set out from his home of Ald' Ruhn to seek the one who dared to cross the Nerevarine. He followed the trail of the thief from Ald' Ruhn to Balmora to Vivec to Ebonheart. From there, the trail went cold, but Adrynn didn't give up. He knew the next likely spot the thief would go to would be the city of Mournhold. So he got permission from Duke Dren to travel to Mournhold and seek for the blade there. Once he arrived, he swept the city for information. He was directed to the Museum of Artifacts and told that someone had come in hoping to sell the blade, but was refused. No one would dare do such a thing in Morrowind. Adrynn almost lost all hope till he was told by a High Ordinator that he had seen someone travelling west with a suspicious looking package. With renewed determination, Adrynn thanked the High Ordinator and headed west. To help Adrynn with his journey, the High Ordinator gifted him with his armor and weapon. Shocked by the gift, Adrynn promised he would return it when he came back through. He now headed west. With joy, he found the trail of the thief and followed it with vigor. It led him through the city of Narsis and across the Velothi Mountains into Cyrodiil. He followed the thief's trail till he got near Chedynhal and found the thief's camp. With fire in his eyes, he leaped into the camp, ready to strike down the coward who dared to steal from his mentor. But all he found was the corpse of the thief, his throat neatly slit. Despairing, he searched the body of the thief and the camp but couldn't find Trueflame anywhere. All he found was a small note that read, "You are too late, Redoran. I now have Trueflame and have hidden it far away from prying eyes. May Sithis take you. With helplessness griping his heart, he headed to Cheydinhal. From there, he headed to the Imperial City, sure that someone there would know where he could continue his search. Once he arrived, tired, weary, and still a bit angry, he snapped at someone who bumped into him, who turned out to be a member of the Imperial Watch. He was promptly arrested and imprisoned for verbally abusing a member of the Imperial Guard. (which was somewhat true, he called him a "fetcher" :sweat: )

 

His Story So Far . . .

After his release from prison by none other than Emperor Uriel Septim VII himself, Adrynn immediately gathered his scattered equipment and learned that the "Sithis" from the thief's note was none other than the god of the Dark Brotherhood. He also learned that to gain access to the Dark Brotherhood, you had to murder someone and then an envoy of Sithis would come to you in your sleep. A bit put off by this (he only kills in self defense) Adrynn came up with a plan. He would attack someone who no one cared about, someone who deserved to die. Such an opportunity arose when he was traveling from the Imperial City to Skingrad. He spotted a highwayman travelling through the bushes and promptly attacked and killed him in one fell swoop. As a chill ran down his spine, he knew he would be visited the next time he slept. As he slept in Skingrad, he was visited by none other than Lucien Lachance. With a cry, he pinned the Listener to the wall of his room and began to question him about the whereabouts of Trueflame. As Lucien sputtered and mumbled his lack of knowledge, Adrynn lost his patience and used a skill taught to him by the Nerevarine. The invasion of one's mind for information. As he slowly and painfully extracted the information from the Listener's mind, he gained other knowledge as well. Knowledge about the inner workings of the Dark Brotherhood. Their weaknesses and pitfalls. When he finally found the information he sought, he promptly snapped Lucien's neck, ridding the world of one more menace. Now, with all the information he had newly gained, he headed off to find Trueflame. It was a long and dangerous quest, but he found it with little fuss and then used it to systematically destroy the Dark Brotherhood. But, before he could return to his home in Morrowind, the Daedric Invasion of Tamriel began, keeping him stuck in Cyrodiil when all he wanted was to be home, defending his House and people. When the news of the Fall of Ald' Ruhn reached his ears, he wept, sorry that he couldn't be there to defend his home. That awoke the rage of a thousand generations inside him and his Redoran spirit flared in fury. He continues to close any and all Oblivion Gates he finds, slaughtering all Daedra he finds . . .

 

Well, sorry for the long-windedness of it, but I think it shows how much history I have for Adrynn. :biggrin:

Link to comment
Share on other sites

Standing on the cliff of the the secret island that she called home, the angry sea pounded at the rocks below her. Spreading her arms wide she leaped forward into a wave that seemed to reach out for her. As she was buffeted around by the turbulent sea, she wondered if she would survive...

 

In the setting sun Sepredia awoke on a sandy shore. She knew that was her name but remembered little else of her previous life or where she was from. She knew her beliefs, she was ever an eternal servant of the Queen of Dawn and Dusk, Azura. Trying to think back on the events that brought her to this sandy shore, all she could remember was the raging water and a Voice that whispered over the sound of the waves pounding in her ears.

 

"You Are Needed."

 

Name: Sepredia

Follower of Azura

Gender: Female

Race: Human

Sign: The Mage

Class: Spellbow

Money: None

Homes: Mapleoak Retreat, Mathmora Cottage

Combat preference: Bow and Magic

Combat Style: Stealth Sniper with touch spells for closeup kills.

Likes: Deer, forests and Ayleid Architecture.

Dislikes: Snow, Necromancers, the Undead, vampires

 

Picture here.

Link to comment
Share on other sites

- Christian Marquardt is a Breton Warrior, famed for basically having "done everything", from ruling every known (and unknown) guild in Cyrodiil, to saving the land from the threat of Mehrunes Dagon, and beyond. He started life as a deck swab on a pirate ship after being orphaned at an early age. He was eventually promoted to captain of one of the ships in the fleet he served, but his crew mutinied after a horrible storm created unbearable sailing conditions, and he was put asea in a small craft. After arriving on the shores of Cyrodiil, he was arrested on site as a pirate, thus his presence in jail when the game starts.

 

- Lord Sauron (Ugh Gro-Malog) is an orc berzerker who came to Cyrodiil as part of a larger orc raiding party that was utterly defeated by the Imperial Legion. After a chance escape from jail (the Emperor mistook him for some sort of hero and let him free), Ugh went on a murdering spree, killing everyone and everything in sight. As it became more difficult to find healing and repair supplies, Ugh eventually found himself running for his life one day in Fieldhouse Cave, where he discovered the armor and mace of a dark lord named Sauron. Donning the armor, Ugh became posessed by the spirit of Sauron, and found himself to be nigh invincible. He resumed his one man assault on Cyrodiil, utterly destroying all who opposed him, even defeating squads of Imperial Legion troops in the streets of Imperial City. He demonstrated his dominance of each different city by defeating all forms of opposition, and taking his place on the castle thrones while the former rulers stood by helplessly and watched.

 

http://i47.photobucket.com/albums/f162/majikmonkee1975/corrine.png

- Corrine is a Breton thief, formerly of a wealthy family in the Imperial City, she lost nearly everything when her father, an Imperial senator, was revealed to be corrupt. He killed himself rather than endure a life of shame, and his wife quickly followed, leaving Corrine an orphan. She was taken in as a maid at the Tiber Septim Hotel, but unfortunately, she was used to owning nice things, and had a problem keeping her hands off small items belonging either to the hotel itself or the guests staying there. Despite numerous warnings to change her ways after being caught, Corrine eventually stole one time too many, and was eventually given a choice - leave Cyrodiil or spend time in jail. With a small amount of money, she boarded a ship and set out in search of a new life, which she failed to find at the various ports she arrived at. Eventually, Corrine returned by boat to Anvil with absolutely nothing to call her own, in search of a life doing the only thing she seemed to be good at - thievery.

 

- Mer-Man is an Argonian acrobat, extremely fond of the aquatic life, with little desire to spend time with other sentient beings, even his own kind. Originally named Pond-Scum by less than sympathetic parents, he fled the Black Marsh and made his way to Cyrodiil, in search of a new beginning. Things started off poorly though when one of the first places he explored turned out to be a vampire cave, and Scum contracted vampirism. Already harboring a dislike for life on land, this was all the encouragement he needed to retire to the water permenantly, never emerging unless his life depended on it. Now named Mer-Man, he is something of a myth to most people, as he is rarely seen, and his ghastly appearance as an Argonian vampire has caused people to regard him as something of a monster. In reality, aside from the occasional need for human blood, Mer-Man lives a life of solitude deep in the waters and rivers of Cyrodiil, scavenging treasure, finding pearls, and looking for his favorite food, crab meat (I have Alive Waters installed to make this more interesting).

Edited by majikmonkee
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...