Cremdogz Posted July 13, 2009 Share Posted July 13, 2009 The reason I ask if there's a game script for this monstrous game is because there's currently a project to remake all dialogue in the game to different, unique voices. So I was wondering, whether from there, that they possibly had a game script. If they did, would they be willing to release it? I'd be so grateful if they did. EDIT: Reason why this is in mod discussion is because the easiest way of getting it is from whoever is in charge of that project, and I don't know its name. Link to comment Share on other sites More sharing options...
alex2avs Posted July 13, 2009 Share Posted July 13, 2009 game script as the dialogue script ? Go into TES CS ( Tes Construction Set , if it's istalled) load up Oblivion ESM , Then go to File, Export ->> Dialogue Link to comment Share on other sites More sharing options...
BadPrenup Posted July 13, 2009 Share Posted July 13, 2009 yeah it will take some sifting through to see who is saying what and where but it should deliver what you need Link to comment Share on other sites More sharing options...
alex2avs Posted July 13, 2009 Share Posted July 13, 2009 you also have the dialogue filter , for each NPC (check npc's dialogue) Link to comment Share on other sites More sharing options...
Cremdogz Posted July 14, 2009 Author Share Posted July 14, 2009 Oh my gosh, I can do it myself? I never knew it was that easy! Thank you guys so much!!!! Link to comment Share on other sites More sharing options...
alex2avs Posted July 14, 2009 Share Posted July 14, 2009 you're welcome ;) Link to comment Share on other sites More sharing options...
Vagrant0 Posted July 14, 2009 Share Posted July 14, 2009 The reason I ask if there's a game script for this monstrous game is because there's currently a project to remake all dialogue in the game to different, unique voices. So I was wondering, whether from there, that they possibly had a game script. If they did, would they be willing to release it? I'd be so grateful if they did. EDIT: Reason why this is in mod discussion is because the easiest way of getting it is from whoever is in charge of that project, and I don't know its name.The problem with this is that many of the dialogues are setup to be generic and used on lots of different NPCs. You can't assign sound files based on individual NPC. You have to assign them based on the conditions of the dialogue (which can point to an individual, but requires adding lots of extra dialogues) and the race/gender of the speaker. Essentially, you can't make every NPC have their own unique voice, but you can make it so that High Elves no longer sound the same as Wood elves, and the same as Dark Elves. All High Elf males however, would need to have the same voice. Link to comment Share on other sites More sharing options...
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