FrederickDavies Posted February 2, 2014 Share Posted February 2, 2014 Hi all, I hope this is the right forum for this, otherwise please do tell. So, I am working on this new spell: I create the Magic Effect, the Spell using it, and the Spell Tome to give it to the character. I put a copy of the tome on a table and then try to save the work (I have done this successfully before). In the Select File window I give it a name and when I click on Save, I get an error message with the name I have chosen saying "There are no more files." Has anyone seen this before? How do I fix it? For your information I have the latest version of Skyrim and am using Mod Organizer to start the creation Kit. Thank you for your help. Yours, FD Link to comment Share on other sites More sharing options...
HappyerbS Posted February 3, 2014 Share Posted February 3, 2014 (edited) i have the same problem also using MO.It only started since i updated MO Edit:just launched the CK from steam and it saved 1st attempt,it's MO Edited February 3, 2014 by HappyerbS Link to comment Share on other sites More sharing options...
FrederickDavies Posted February 3, 2014 Author Share Posted February 3, 2014 Thanks for letting me know; I was starting to think I was the only one. I have opened an issue request with the Mod Organizer creator (http://issue.tannin.eu/tbg/modorganizer/issues/535) and commented in the Nexus Mods page (http://www.nexusmods.com/skyrim/mods/1334/). No solution so far. Yours, FD Link to comment Share on other sites More sharing options...
GAntono Posted February 4, 2014 Share Posted February 4, 2014 Yeah, same problem here. (I wonder, is there any safe method to downgrade? I need to do some urgent editing). Link to comment Share on other sites More sharing options...
FrederickDavies Posted February 4, 2014 Author Share Posted February 4, 2014 Apparently there is; check my post in the comments area: http://www.nexusmods.com/skyrim/mods/1334/ FD Link to comment Share on other sites More sharing options...
GAntono Posted February 4, 2014 Share Posted February 4, 2014 On 2/4/2014 at 7:58 PM, FrederickDavies said: Apparently there is; check my post in the comments area: http://www.nexusmods.com/skyrim/mods/1334/ FDThanks, I did just that (downgrade) and I can save my plugins again :D Link to comment Share on other sites More sharing options...
FrederickDavies Posted February 4, 2014 Author Share Posted February 4, 2014 OK, I downgraded to version 1.1.0 but the problem persisted. Creation Kit only started saving files again when I downgraded to 1.0.12. What version did you downgrade to? FD Link to comment Share on other sites More sharing options...
GAntono Posted February 4, 2014 Share Posted February 4, 2014 On 2/4/2014 at 8:54 PM, FrederickDavies said: OK, I downgraded to version 1.1.0 but the problem persisted. Creation Kit only started saving files again when I downgraded to 1.0.12. What version did you downgrade to? FDI downgraded to 1.0.11, for no other reason than I had that file lying around on my HDD. I haven't tried any versions later than this but I can do it if you want. Link to comment Share on other sites More sharing options...
FrederickDavies Posted February 5, 2014 Author Share Posted February 5, 2014 On 2/4/2014 at 11:48 PM, GAntono said: On 2/4/2014 at 8:54 PM, FrederickDavies said: OK, I downgraded to version 1.1.0 but the problem persisted. Creation Kit only started saving files again when I downgraded to 1.0.12. What version did you downgrade to? FDI downgraded to 1.0.11, for no other reason than I had that file lying around on my HDD. I haven't tried any versions later than this but I can do it if you want. I don't think we need to; it is becoming clear this is a problem introduced in 1.1.0 rather than in 1.1.1 (both your 1.0.11 and my 1.0.12 seem to be working). Thanks anyway; I suppose now we have to wait for word about a fix for 1.1.X. FD Link to comment Share on other sites More sharing options...
DCBSupafly Posted February 25, 2014 Share Posted February 25, 2014 (edited) I am running 1.1.1 and I'm still having this error. I hope this workaround will not only be useful, but maybe shed light on why it's happening: close MO and all related stuffnavigate to the Mod Organizer 'Mods' foldercreate a folder with the intended mod name (I'm following tutorials so I made 'Testquest')in that folder, make a new file (right click and make anything, text file for example) and then rename that file to 'Testquest.esp'load MO and check the new mod 'Testquest' so the CK will include it.Now your new (blank) esp should show up in the File -> Data list and you can set it as the active fileI confirmed that the File -> Save will write your changes to the new .esp. I guess this means the virtual file system doesn't play nice with the save dialogue's ability to make new files? Edited February 25, 2014 by DCBSupafly Link to comment Share on other sites More sharing options...
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