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Creation Kit error "There are no more files"


FrederickDavies

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Dear DCBSuperfly,

 

You might want to add this info on the bug report I created too:

 

http://issue.tannin.eu/tbg/modorganizer/issues/535

 

FD

 

I am running 1.1.1 and I'm still having this error. I hope this workaround will not only be useful, but maybe shed light on why it's happening:

 

  • close MO and all related stuff
  • navigate to the Mod Organizer 'Mods' folder
  • create a folder with the intended mod name (I'm following tutorials so I made 'Testquest')
  • in that folder, make a new file (right click and make anything, text file for example) and then rename that file to 'Testquest.esp'
  • load MO and check the new mod 'Testquest' so the CK will include it.
  • Now your new (blank) esp should show up in the File -> Data list and you can set it as the active file

I confirmed that the File -> Save will write your changes to the new .esp. I guess this means the virtual file system doesn't play nice with the save dialogue's ability to make new files?

 

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Just now had this problem again. Still 1.1.1 and my workaround didn't work. The blank mod didn't show up in the data dialogue in the CK. I was still able to save by selecting File -> Save and choosing the mod there. Then I went back to Data and the mod showed up. Strange, but it still works.

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