uraniumjoint Posted July 28, 2009 Share Posted July 28, 2009 ok so im having a strange graphical glitch and have tried to find out what it is but cant. What seems to happen is i will be walking along and all of a sudden in certain places a big "texture wall" will pop up but, it will only pup up in that area if i look a certain direction. My comp more than exceeds the requirements and i am playing with all settings at max and have no fps hic ups at all. and can play alot of better looking games at a constant 60 fps. gpu temps 73 degrees Celsius CPU temps at 55-60 degrees celcius. comp specs: Vista 64bitEVGA GTX 260Intel Core 2 Quad q9550 @ 2.838gb ddr2 @ 800 --note Fallout 3 installed via steam-- so here are the pics. as u can see when i change where i am looking it goes away. http://i25.tinypic.com/21lvej9.jpg http://i29.tinypic.com/oqw37s.jpg so i hope someone can lead me in the right direction as to how to fix it and if not atleast what this is called. i dont think this is caused by any mods as i had this with vanila fo3. Link to comment Share on other sites More sharing options...
Gishank Posted July 28, 2009 Share Posted July 28, 2009 It's pretty much an error to do with the engine itself, and how the levels are built. There are lots of these glitches around the world, Fallout 3 is built like a lego city, on occasion when mapping this city parts can sometimes become overlapped. If that makes any sense? Link to comment Share on other sites More sharing options...
uraniumjoint Posted July 28, 2009 Author Share Posted July 28, 2009 ok ty for reply. but is there any fix for it? Link to comment Share on other sites More sharing options...
ilDuderoni Posted July 29, 2009 Share Posted July 29, 2009 I think I have something similar happen in the Citadel.When I near the Laboratory doors, the walls and related decoration (including the stairs to the dorms of the Trainee's) disappear of sight, but they are still very much there in collision.This only happens when my draw distance for objects was put on its ultimate minimum.Holding LMB (to zoom or look closer) oddly enough would show it, and exiting this would hide it again. If you recognise your problem in this, try attack one single tack to the draw distance for Objects.This fixed it for me, but version 1.5 kept resetting that to its minimum at odd moments.Luckily I got update 1.6 now. Fixed alot of issues with DLC (.bsa listings being limited and stuff. So VERY very confusing...) Link to comment Share on other sites More sharing options...
evilneko Posted July 29, 2009 Share Posted July 29, 2009 I've seen that kind of thing before.. is it always that "regular" or does it occasionally look more triangular and jagged, as if someone had stuck a knife in the scene and ripped out a piece? If so, it'd be a sign of a rather more.. serious problem. Link to comment Share on other sites More sharing options...
Rixirite Posted July 29, 2009 Share Posted July 29, 2009 I have this problem too, at the water purifier rotunda it seems if i am looking a certain heading north bound to east bound this black 2d "wall" clouds everything behind it unless i turn to a slight angle or zoom in it dissapears. Maybe we should all address this issue with Bethesda? Link to comment Share on other sites More sharing options...
uraniumjoint Posted July 29, 2009 Author Share Posted July 29, 2009 no it isn't irregular. it is always a uniform wall structure. Link to comment Share on other sites More sharing options...
overload1977 Posted August 2, 2009 Share Posted August 2, 2009 its a very ramdom error you may not get it ever time you play the game . Link to comment Share on other sites More sharing options...
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