Mabswer Posted July 29, 2009 Share Posted July 29, 2009 Hey, could someone make a new world space out of the Halos popular map called Bloodgulch? Link to comment Share on other sites More sharing options...
AncientSpaceAeon Posted July 30, 2009 Share Posted July 30, 2009 Hey, you can't just ask that simple. It can take at least weeks to months to finish it. But if you just want the empty world, that's quite easy (easier than making a new big world space). But if the map so popular, why I never heard of it. An explanation would be nice. (No offense and insults, just my opinion.) Link to comment Share on other sites More sharing options...
alex2avs Posted July 30, 2009 Share Posted July 30, 2009 he/she is probably refering at this one : http://img134.imageshack.us/img134/3338/bloodgulcheb8.jpg Link to comment Share on other sites More sharing options...
AzirAphale001 Posted July 30, 2009 Share Posted July 30, 2009 I reckon TESAnnwyn could make something out of that. Link to comment Share on other sites More sharing options...
alex2avs Posted July 30, 2009 Share Posted July 30, 2009 if you edit the image well , yes , it'll be done quite easy ^^ Link to comment Share on other sites More sharing options...
Mabswer Posted July 30, 2009 Author Share Posted July 30, 2009 oh yea, sorry for leaving it so short. Reason probably why you havent heard of it is that you havent been playing Halo's. ^^ anyway im planing on making an Red Fort vs Blue fort sort a thing. So just a simple empty world would help me a lot at the moment. and yes that is indeed the map in the picture i am talking about ^^ Link to comment Share on other sites More sharing options...
Vagrant0 Posted August 1, 2009 Share Posted August 1, 2009 oh yea, sorry for leaving it so short. Reason probably why you havent heard of it is that you havent been playing Halo's. ^^ anyway im planing on making an Red Fort vs Blue fort sort a thing. So just a simple empty world would help me a lot at the moment. and yes that is indeed the map in the picture i am talking about ^^Sorry to spoil it, but the big problem with stuff like this is how the game is totally not designed for it. The game can only handle a handful of NPCs in combat at a time before it degrades to a "walk toward eachother, and just keep swinging away" kinda of thing, and that's if you're lucky. Additionally, only the actors within the currently active area around the player would do anything. Meaning that if the player did nothing other than sit in their base, they would be standing there for several hours (real time) before anything even came close to approaching the gate. If nothing else, the fact that the combat AI doesn't do anything strategic, means that all you would get would be opponents who just keep running at you. I had an article describing how to make a typical "defend the keep" kinda setup, it shouldn't take too long to put together, and should prove well enough what the limitations are for this kind of thing. Link to comment Share on other sites More sharing options...
Mabswer Posted August 2, 2009 Author Share Posted August 2, 2009 ah then no deal eh? lol ok thnx. nwm then Link to comment Share on other sites More sharing options...
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