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Alethia WIP


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Hey, you're the modder, man. I'm just writing the plot. You want to stick in a demon Xivilai, all you gotta do is cut out the demons lines.

 

As for the difficulty, go for it. Have him use powerful healing spells. Have him summon armies of zombies. Cool stuff like that.

 

How go the robes?

 

Check your topic ;)

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I would like it to be partly underground. I don't know... That's why I'm asking. Maybe somekind of factories and the poor quarters are underground.

 

You could have an open-air market instead of a market district with shops. Open-air markets are cool looking.

 

The store vendors could sell local foods and retextured clutter. It would look cool.

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Or maybe there's just the Necromancer, and he's the one resurrecting the dead inmates, and you have to kill him to lay them all to rest.

 

And I would contribute something regarding the rest of Alethia, but I don't knwo the lore too well.

 

Anyway, the asylum suits me to a t. BEst to play to ones specialities, after all.

 

How about it underlies with the rest of the MQ (like one of my previous ideas) like, this Necromancer betrayed the Empire or w/e it's called (it's been so long I forget) and went here to forge power and try to take over all of Alethia or something like that - so what about this volcanic life form idea I came up with before were gonna go with that, btw

 

Maybe he's creating an army in the Asylum while he prepares to take control of the life forms in the volcano which give him some insane evil power or something like that.

 

Okay reading more how about the Insane possessed necromancer dude or w/e's demon that's possessing him is really the volcanic life force that controls or seeks control of the island. Or maybe it's a demon controlled by that force, which you kill and then learn more about it.

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Heres something out of the ordinary....The necromancers controlling the demon :P Think about it, an insanley powerful demon, capable of taking human form, and the necromancer has control, perhaps the demon could have perviously been controlling the necromancer, but one prisoner had survived and bit the demon enough for the necromancer to take control.
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That sounds interesting. Should this relate to the MQ? So my idea is this "Necromancer" or whatever he is is taking control of the demon that took control of him... you know the original backstory? what if he was the one who led the betrayal against that hero guy, because he was possessed by the demon! And then he finally manages to suppress it, leaving it to rot in the Asylum. But now he's insane or something, or his soul... whatever remains of him... but now he sees how much power he has seeing as he can control demons so instead of doing good and trying to avenge his kingdom, lust for power takes over him and he makes an army of demons and tries to take over the volcanic power controlling the islands.
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Er... I really don;t think so. This quest is just kinda off by it's lonesome.

 

Anyway, I've got his journal almost entirely written, and I REALLY don;t want to have to rewrite it all.

 

It as a good idea, though.

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