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Lagging on my new system


BReal

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Saw the thread just now but something ringed a bell. To use VSync without clamping FPS, triple buffering is a need, yet it's something tricky to do with DirectX and need a third part application to force it (Nvidia drivers have an option to activate it but works only with OGL). The primary advice is disabling Vsync at all (most applications will do well) directly in the video card drivers and in applications that allows it.

 

The reason is plain simple, if the board can't do 60 frames it will clamp at 30 and if it can't get 40 so it will clamp at 20...

 

that already linked above Tweakguide site is a must see for anyone having performance issues.

 

PS: triple buffering will work well only with videocards with plenty of VRAM.

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Everything WAS :)

 

mechine, will you have my babies? Updating the BIOS worked and the game plays like charm now <3

 

Kudos!

 

 

KISS MEH

 

 

Idk there's so much to running this game, it's not only a nighmare for the new people getting into it

but also the people that are already pretty deep into it. LOLZ

 

 

The whole point of using Vsync is to clamp FPS...

 

 

LOLZ ZOMG that's so silly

 

You can't tell the difference with the human eye between 30FPS an 60FPS

 

It's a benchmarking pee pee contest

 

 

Also like many other things, unchecking Vsync via the fallout launcher doesn't turn it off.

 

Nice they put the button there though huh :D it's so shiny click it mmmmmmmm

 

 

The whole point of tripple buffering is to make Vsync work better

 

 

sorry I'm totally lost

 

 

 

 

Anyway that was just something I had not tried

 

 

You can disable vsync via the falloutlauncher and then editing the notepad.ini to do so

from what the tweek guide said, then maybe force the VSync with the grapics card

via override 3D application setting, which might work better than fallout's

I mean the AA an AF in the grapics card worked better than Fallout's

Stands to reason. It does list Force on vsync in the interface advanced part.

 

 

 

Idk I might try it later, still you know it would clamp the frame rate to whatever the monitor will display

30-40-60-85 which also depends on the resolution

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