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nosisab

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Everything posted by nosisab

  1. If the issue persists try setting the Vsync on to limit the framerate (you might want to force it at the game's profile in the videocard driver), there is a known issue with the engine physics going nuts when the framerate is too high. Since it's not a First Person Shooter there is no significant impact if you can get stable 60FPS. Disregard the post case it's not a FPS issue.
  2. Set ownership. The vendor will not sell anything owned by someone else (at least not the honest ones).
  3. Fear the mighty mudcrab, don't sit on rocks near rivers or you may lose the chance to create a dynasty.
  4. Did you remove mods recently? more meaningful, did you install music packs mods and removed them afterwards? Some music packs are designed to include new music and some are designed to replace the original music files. This last case would remove the music completely if the mod is removed. One solution would be asking Steam to verify the game's cache integrity and it would probably reload the missing files, the drawback is it could recreate the ini files removing anything mods may be put in there. So, if attempting this procedure is advisable creating backups for the ini files under the game's folder at the Documents folder. Edit - Well, I suppose the slider for music on the game's options is not totally at left
  5. Normal sure is not. But Oblivion has a history or memory leaking and then can be pretty common it crashing in a straight hour or so of playing. Is advisable saving the game, quitting it completely and coming again anew just to grant the memory is cleansed. Do it after reasonable time playing straight, if not for anything else, it may be good for you also :)
  6. wisdom is inverse its self belief.
  7. There is no need to update SKSE from the beta patch, it is the same, just had the reference to the beta patch changed to runtime at the site. No structural change needing change in SKSE version.
  8. I have no idea. Can''t sleep, Lydia will eat me. Can''t sleep, Lydia will eat me. Can''t sleep, Lydia will eat me. Can''t sleep, Lydia will eat me. Or maybe she is the one who can't sleep for fear you would eat her :)
  9. That's a double edge problem, on one side could be better getting a 7870 1GB VRAM due to sheer power processing, on the other side the extra VRAM may help running many high texture resolution mods. Having it, my personal choice would be the more powerful card instead just more VRAM. Besides is important to know that Skyrim is strongly CPU bound and most probably eventual slowdowns you may get is due to the CPU and not the video card. I tell you this because I have an FX 8150 (and had a 6100 before) and Bulldozer is not good at games or any light threaded application. Don't get me wrong, it will work, just not so nicely as it could. The Piledriver architecture (as in the Vishera 8350 or equivalent) improved on the Bulldozer main flaw but the IPS issue is yet felt.
  10. That's a double edge blade... One take Oblivion's Midas Magic with elaborated quests to get items to create the spells, that's wonderful of course but soon enough there were those asking for a way to cheat the whole thing and get them at once. In skyrim xilver just "hide" a container at Riverwood with tomes to all them. I know that may be frustrating to an author to put so much effort in quests and whatever procedure to make "worthy" the quest for the resource, but... c'est la vie. In time: that's not a spoil since that way to get the spells is explicit in the mod's description.
  11. More specifically, the lack of ESM needed for an yet active mode is cause of startup crashes. Did you uninstall or have non active ESMs? Sometimes the crash happens when trying to load a save which refers to assets non existent anymore (not so that at startup but still soon enough), in that case the most common cause is not following correct uninstall procedure which should disable all possible active scripts on the save before removing the mod.
  12. Yes, just make sure the meshes files point to correct textures subdirectories (try using relative paths) and that should work fine.
  13. wisdom wisdom wisdom wisdom wisdom wisdom
  14. The log is telling the game is trying to access resources not existent anymore. Don't you remember the mods those messages refer? They should give you an idea of what's the missing mod, reinstall it and follow the correct procedure to uninstall so to not leave leftovers in the savegame.
  15. Yes, 25 mods (albeit more now and still stable). That's the point actually, I like to chose the mods to install so the game don't lose the character and becomes a confuse mess. Hardly I ran two overhauls at same time for that would probably kill the experience each one brings. The mention of my rig was to say it is far from so good as yours and I get no crashes in Skyrim for long time now. What was meant was overloading the system is not the best way to get it stable. Edit - the amount of memory is related to the number of threads the game can deal at same time, before the patch to 64 bits lack of memory management capacity could be the cause of crashes but telling the game is crashing for not "having" more memory is a long shot for it's not it is trying to get more and don't having, actually it can't even fill the max as yourself noticed, what is causing crash in your setup is something else, those much mods almost certainly is causing some kind of problem. Remember that having many mods don't imply they are all active at same time, then is not only the quantity but how they behave together. More mods, greater the chances for conflicts.
  16. Not even Oblivion if the save had active assets removed. The problem is most of time due to incorrect mod disabling, some mods need special procedures before can be securely removed to grant all scripts are gone. The solution pass by reinstalling the mod, following the correct removal procedure, saving again and only then disable the mod.
  17. I could not understand the problem, Nexus and Steam are unrelated. Starting from NMM is the same as starting directly (with or without SKSE), so probably the game is failing to start normally also. To be able to help you need to provide more information, the nature of the error, and like already asked, the mods you are using (if any). For starters, without being connected to Steam at least the first time for the validation, the game will not start really, so until you get the password and complete the connection there is nothing to be done. Later you may keep Steam offline but not disabled, the game will not run if Steam is not active (yet offline). Edit to correct the occurrence of Steam misspelled as Steal... :)
  18. Although the quest can be ignored, looks like it is a hook for starting the Dark Brotherhood demise quest line (or affiliating depending on the course). It's the easiest way to free the world of a bunch of "monsters", starting by that kind lady... but I can see the problem murdering than nice person who don't actively do anything to you. There is the problem of Aventus Arentino himself getting into that mess. That quest really should have more options. Actually most quests from that Ulfric's blessed city makes me unease.
  19. Considering almost all mods for Oblivion are on Nexus, may be hard to find another ridable creature out there, but I can't be sure, of course. You can ever try and ask for a specific creature mod you are interested, just remember most modders are on newer games nowadays and the complexity may be great depending on how different is the creature and respective animation.
  20. You are welcome, again there is an edit on the previous post but I think you got it right, so it's OK.
  21. Indeed, I noticed it in time and tried to rectify in a edit. Supposing you have NMM, just look the Dawnguard index, it's 02 in my case, probably is the same for you. Edit, actually you must look at the "load order" column, the index is ill represented there as actual position starting from 1 and in decimal, not valid for console command. As I see it, the names are inverted and should be corrected in NMM.
  22. the xx there represents the relative position in the load order (starting from hexadecimal 00 for the main ESM to somewhat lesser than FF for mods). I'm not sure why it's marked xx there since she is a character from the main ESM, may mean she was modified by a mod or is just 00 in fact. Sorry I can't say for sure if she becomes killable or how it could affect the game in general. Edit: Ooops, Serana is the character from Dawnguard, right? so yo need to find it's position in the load order.
  23. search Oblivion Nexus for ridable. there are some ranging from weird to weirder :)
  24. Granted, you got better from the arrow in the knee but found out your dragon is cheating you. I wish I had a wish.
  25. I used to quote everyone like you, then I got an arrow in the knee and can't speak anymore.
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