ChristopherC71 Posted August 19, 2009 Share Posted August 19, 2009 I just played though the Cube Experimental mod (Top Ratings on that MOD). They do some funky stuff with the interface and only allow you to use a few weapons in game. When I completed the mission I was stuck with a Plasma grenade that will not let go. Sure it's an unlimited supply bug and vary powerful but I cannot take on the wasteland in this state. :blush: I have been trying to get rid of this pesky bug by the console command 'player.removeitem formID #. Issue is I cannot get the right formID. The regular Plasma ID is not the one they used from what I can figure. I pulled up the Cube experimental.esm in FOMM and use TESsnip to ferret out the correct forumID. Ok, pause... I talk the talk, but I don't get the walk. TESsnip tells me the FormID: 0106213a. In FOMM the MOD index is #13... any idea how this translates out? The console command does not work with just that formID. I get an error that the "Item '0106213a' was not found for parameter OjectID. So, I am still stuck in the wasteland with an endless supply of plasma grenades. I DO NOT WANT to revert to a save game before the the MOD or loose what I have done + items. So idea's?Do any save game editors exist that can edit items?Dropping the item and cursor over it is also incorrect formIDI cannot get the formID from mousing over the PiPboy listing. Thank you for any bones you can throw my way. :thanks: Link to comment Share on other sites More sharing options...
pigeon08 Posted August 19, 2009 Share Posted August 19, 2009 try player.removeitem 00004332 1May or may not work Link to comment Share on other sites More sharing options...
gsmanners Posted August 20, 2009 Share Posted August 20, 2009 From your own description, it sounds like you really want to do: player.removeitem 1306213a 9999 That may very well solve your problem. If not, try this: player.inv That will show you exactly what you have (use pageup and pagedown to scroll through the list). Link to comment Share on other sites More sharing options...
ChristopherC71 Posted August 20, 2009 Author Share Posted August 20, 2009 Thank you! That allowed me to find the correct formID and get rid of the issue. You really have to play the CUBE experimental MOD. Wow, I mean wow! Link to comment Share on other sites More sharing options...
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