Jump to content

Plug Ins


mwk34

Recommended Posts

Hey, quick question for anyone who can tell me. How do you get your plugins to work in Tribunal/Bloodmoon? Says in manuel after installing new exp. to just open up the plugin in TES and just resave. Can anyone tell me the step by step process for this, I don't want to mess anything up by accident. Anyone who can assist me would be greatly appreciated. Thanks.
Link to comment
Share on other sites

u dont need to do any such thing just continue 2 play the plugins like u do with normal morrowind. u'll get some messages about the master files having changed blah blah blah but just ignore em, it doesnt affect gameplay.
Link to comment
Share on other sites

If you are like me, and you hate clicking through those master file errors, try the following:

 

I am assuming you know how to correctly install a new mod.

 

Open the Construction set

 

in the top left hand corner, you will see the word "File", click that, now you see the words "Data Files", click that. Now you will see all of the esm and esp files you have loaded in your game.

 

Highlight the mod you want to update. Click on the "Set as Active file" and then click OK.

 

The mod will start to load. Since you have Bloodmoon installed, some dialogue errors will pop up. That's alright, Maxis is aware of these errors. Just click "Cancel", so you don't have to click yes for each error.

 

Once the mod is loaded, click "File" again (top left), and now click "Save". You have just updated the mod.

 

If you have more than one mod to update, you have to do them one at a time.

 

Hope this helps.

Link to comment
Share on other sites

If you are like me, and you hate clicking through those master file errors [...]

You can also add a "Yes to All" button to that dialogue. Simply put the following line into the Morrowind.ini:

 

AllowYesToAll=1

Link to comment
Share on other sites

If you are like me, and you hate clicking through those master file errors [...]

You can also add a "Yes to All" button to that dialogue. Simply put the following line into the Morrowind.ini:

 

AllowYesToAll=1

really cool, at last I'll not have to click my way through 120 yes each time I load morrowind :)

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...