3lliott Posted August 27, 2009 Share Posted August 27, 2009 Why does this keep hapening, i properly install the mod as the description says....drag the esp into the data file...i have OBSE and OMOd and the mods work sometimes...and othertimes they dont work...wtf? i cant figure out what to do bc this is ruining the entire game for me. Link to comment Share on other sites More sharing options...
malonn Posted August 27, 2009 Share Posted August 27, 2009 Somehow a certain mesh isn't getting installed into the proper location. Your using OMOD's so I am not sure why that would happen. You could try to look at the base mod files and then look into your meshes directory and compare the two to see what is missing. Link to comment Share on other sites More sharing options...
dezdimona Posted August 27, 2009 Share Posted August 27, 2009 Why does this keep hapening, i properly install the mod as the description says....drag the esp into the data file...i have OBSE and OMOd and the mods work sometimes...and othertimes they dont work...wtf? i cant figure out what to do bc this is ruining the entire game for me.if you have OBMM then use it,because your not installing the mod properly1) do not unzip the mod, then do this: ,click create omod,add the mod name and author where indicated.then click add archive,the mod will then be broken down automatically.When its ready you'll see some writing in the big box under file pathThen click create omod,answer yes and omod will be created.you'll get a green square in your mod list,click on it and then click activate!all done! mod is now active Link to comment Share on other sites More sharing options...
cloakedbolt Posted August 28, 2009 Share Posted August 28, 2009 Make sure there's not a separate mesh or texture pack separately (check the page where you downloaded your mod). If they exist you may need to download those. Link to comment Share on other sites More sharing options...
David Brasher Posted August 28, 2009 Share Posted August 28, 2009 Don't trust the mod to be good. Defective mods are often uploaded. If you downloaded a defective mod, and installed it perfectly, then it could give you yellow symbols with exclamation points. Consult the readme for installation information, inspect what files there are in the mod, and verify that they are all in the proper locations in the directory tree. If all that fails, then you will have to fix someones sloppy mod and determine where the files were actually supposed to go, and put them there. (Or else give up and move on.) Link to comment Share on other sites More sharing options...
osirisgothra Posted May 31, 2022 Share Posted May 31, 2022 Make sure there's not a separate mesh or texture pack separately (check the page where you downloaded your mod). If they exist you may need to download those.precisely why I hate when people pack their mods into multiple files when they are REQUIRED to run the mod, so dumb, if it cant possibly work without it then PUT IT IN THE SAME FILE... one person said 'nyaa but what if they were using alternate meshes?' if they are using alternate meshes i think they are smart enough to install the mod manually, they are covered, but the average gamer is not, besides its common freaking knowledge that custom meshes come after the the defaults anyway so even if they DID have custom meshes they wouldn't be installing them BEFORE the mod that uses them, now would they... arrrrrrrrrrrrrrrrrrrrrrrrrrrrrrgh Link to comment Share on other sites More sharing options...
Pellape Posted May 31, 2022 Share Posted May 31, 2022 Old thread but still very valid. Well it is easiest to install the mod complete and then over write the old meshes with the new ones. Than there is no need to manually install anything. backside of overwriting stuff is if you remove mod 1 with your manager, then it will most likely remove the files from mod 2 as well, but then again, just install that one again. There are few files I manually install today, like xOBSE or OBSE, back and forth. Files that are not only install into the data folder. Link to comment Share on other sites More sharing options...
Oblivionaddicted Posted June 6, 2022 Share Posted June 6, 2022 (edited) FormID finder allows you to easily know which mod any object comes from and makes the missing mesh marker less intrusive while allowing you to pick-up the meshless objects. Edited June 6, 2022 by Oblivionaddicted Link to comment Share on other sites More sharing options...
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