firepower02 Posted March 12, 2014 Share Posted March 12, 2014 The mt_idle.hkx is what plays when an npc is idle, but there is another animation after that for just standing. I want to replace it, but I don't know what is it's file name. Can you please help me? This is the animation after mt_idle.hkx. Link to comment Share on other sites More sharing options...
Hoamaii Posted March 12, 2014 Share Posted March 12, 2014 Could you be a little more specific about the type of animation it plays? Link to comment Share on other sites More sharing options...
firepower02 Posted March 12, 2014 Author Share Posted March 12, 2014 (edited) The npc just stands there, legs a few distance apart, and both hands at the side normally. You know if you have a custom mt_idle animation, right after that, this one plays, and it plays more than the mt_idle. It doesn't happen to the player, only to npcs/followers. Edited March 12, 2014 by firepower02 Link to comment Share on other sites More sharing options...
Hoamaii Posted March 12, 2014 Share Posted March 12, 2014 I don't use custom idle animation, only custom combat anims. But if you look in the CK's animations, most idles can be found in the NPC's nonCombat Idles. And looking in the Vanilla animations files, there is an mt_idle_a_base.hkx and an mt_idle_b_base.hhkx, from what you describe it sounds very much like that. An easy way to try them out to find out the one you're looking for is to create a test cell i the CK and get your character to play them with "playIdle" or "sendAnimationEvent". I can't say for sure, but I believe mt_idles are best played with "sendAnimationEvent". Link to comment Share on other sites More sharing options...
firepower02 Posted March 12, 2014 Author Share Posted March 12, 2014 (edited) How do I create a test cell in the CK? and how do I make them play the idle?Which vanilla animation file did you look at? I can't find it in defaultmale.hkx Edited March 12, 2014 by firepower02 Link to comment Share on other sites More sharing options...
Hoamaii Posted March 12, 2014 Share Posted March 12, 2014 Oh, ok, if you've never done used the CK before, that's going to be a lot of work to get there... Plus I've never modded animations myself, when I work with them I merely use the CK to "try them on". Vanilla animations are in the meshes\actors\character\animations folder. In the same folder, you'll find two more folders for "male" and "female". There are mt_ animations in all 3 folders. I guess you're trying to replace that anim with a custom one, is that it? If that's the case, it'd be faster for you to take a screenshot of the anim you're talking about and PM the custom anim's author to ask him/her for help? Link to comment Share on other sites More sharing options...
firepower02 Posted March 13, 2014 Author Share Posted March 13, 2014 I'm sure the idle animation is a vanilla one. I want to be able to replace it.I have seen variations, there is also a hand on the hip animation.All of these animations are the animations that plays after the mt_idle. The npc has no weapons or magic drawn. The npc will also face the player. Link to comment Share on other sites More sharing options...
myztikrice Posted March 13, 2014 Share Posted March 13, 2014 Don't think that one is editable. Link to comment Share on other sites More sharing options...
fore Posted March 13, 2014 Share Posted March 13, 2014 deleted Link to comment Share on other sites More sharing options...
firepower02 Posted March 13, 2014 Author Share Posted March 13, 2014 I was really hoping no one would say that. Link to comment Share on other sites More sharing options...
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