moozilbee Posted March 12, 2014 Share Posted March 12, 2014 Hi, I have been creating a patch for Morrowloot4E and Immersive armours, and the patch will add armours from IA around the world as static objects. But, I have come into a bit of a problem. Whenever I load up the creation kit, I load skyrim.esm, the Immersive armours esp, morrowloot.esp, and my own mods esp. I can place objects and items from IA in the creation kit and it works fine, but everytime I load the CK up again to continue working on my mod all of the items I have placed from IA dissapear, but all my other changes are fine. I asked Hothtrooper44 (creator of IA) about this and he said I have to also add IA and morrowloot as masters, I can't just load them up in the creation kit.I looked up how to do this, and tried adding masters with Wrye bash, which seemed to work, and my plugin shows up as having the IA.esp and morrowloot.esp as masters, but as soon as I save it in the CK all my IA items dissapear again. Sorry if I am being unclear ._. But does anybody know what I am doing wrong?Thanks for any help :D Link to comment Share on other sites More sharing options...
ShimoOkami Posted March 12, 2014 Share Posted March 12, 2014 You can't normally add esps as masters. You can get around this by temporarily turning the esps into esms. You can find a tutorial on that here. Link to comment Share on other sites More sharing options...
IsharaMeradin Posted March 12, 2014 Share Posted March 12, 2014 Or if you'd rather, the simplified versionhttp://www.creationkit.com/Tutorial:_How_to_use_third-party_mod_ESP_records_in_a_new_ESP Link to comment Share on other sites More sharing options...
moozilbee Posted March 12, 2014 Author Share Posted March 12, 2014 Thanks :D will try this soon. Link to comment Share on other sites More sharing options...
moozilbee Posted March 14, 2014 Author Share Posted March 14, 2014 It worked! Thanks for the help! :D Link to comment Share on other sites More sharing options...
Vckt Posted February 17, 2019 Share Posted February 17, 2019 Modern version, since this always shows up first in my search results when I forget how to do this xd Use TesVEdit or SSEedit and open up the ones you need, you can go to file header on the esp files you want to be masters, right click in the field to the right of Record Flags, click edit, then select esm. (may be optional, depends on whether CK is acting up or not)You can then add those esps by going to the file header of your esp that you want to work on, and then right click next to Master Files and hit addRight click on the new master that appears and type in the name of the esp you want to add as a master, this is case sensitive. Link to comment Share on other sites More sharing options...
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