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Who actually uses OBSE?


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Are your using OBSE?  

74 members have voted

  1. 1. Are your using OBSE (succesfully)?

    • Yes
      65
    • No
      9
  2. 2. So you use OBSE?

    • Yes, but I don't use it often/all the time.
      1
    • Yes, I always load it up when I play oblivion.
      64
    • No, I don't get it to work.
      2
    • No, I don't get it to work because I've got it from D2D or a similar pay2download-place.
      2
    • No, I just don't use it.
      5
    • First time I heard about it.
      0
    • Other
      0
  3. 3. Side question. Do you want to see more OBSE mods?

    • Sure
      53
    • Not really
      10
    • Other
      11


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Congratulations on your 1000th post alex ;).

I'm not using OBSE in my own mods , since they aren't too complex

Mostly the same for me, but I rather evade it. I want to know if that is really necessary. :)

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I love OBSE. I already had some scripting experience before I got it, so when I heard about OBSE I was amazed.

 

I can't imagine modding without OBSE anymore. ;D Almost every one of my mods requires OBSE. (Lol, I haven't released many though, most of 'em are still too buggy. :P So many bugs, so little time... )

 

There's really no good reason not to get OBSE (for both modders and players) in my opinion.

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I use OBSE always. I have dozens of mods that require it. Also, as a beginning moder, I have no use for it yet since my skills arent advanced enough. But I have ideas for mods that will no doubt require its use when I get around to making them.

 

It has all the thanks for making my oblivion game/experience what it is.

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I never really used it much. I messed with it a long time ago but have not touched it since then.

 

When I make mods, I try to make them as dependent-free as possible. I even back-rev the plugin version to work with Oblivion 1.0 if I am not using any features that are in 1.1 or 1.2.

 

However, if I needed a feature that only OBSE could provide, that is probably when I'd mod using it but I'd make absolutely certain that the mod really needed that functionality before attaching OBSE as a requirement. You also have to determine if you are trading one set of "issues" for another when choosing between different techniques.

 

I think it just boils down to what you want to accomplish in your mod.

 

LHammonds

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Thank you for all your votes, it seems that the average user does use OBSE.

But that anyone that has worked with it rather evades using it, as I'm currently doing.

It is good news that so many people have it as that does means you can create fully-OBSE-dependable mods knowing that quite some people can play them as well..My thought was that much more people had some trouble with it.

Again, thank you all.

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Thank you for all your votes, it seems that the average user does use OBSE.

But that anyone that has worked with it rather evades using it, as I'm currently doing.

It is good news that so many people have it as that does means you can create fully-OBSE-dependable mods knowing that quite some people can play them as well..My thought was that much more people had some trouble with it.

Again, thank you all.

 

 

I don't think that scripting modders tend to avoid it or "evade" it, your sample is a bit flawed.

 

You should probably ask modders who have released a scripted mod to answer, and widen your sample population to include the Bethesda Forums, at the very least.

 

 

I've been using it for over a year, myself, but I have not scripted with it, I've only made one scripted mod, and still learning.

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