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Tears of the Fiend


Retribution

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The entrance to the Ruins of Armindale isn't there. There's just a bunch of rocks clipping with each other. There's several world space conflicts with it in OBMM, but I don't know which one it is.

You probably will receive better help if your load order is known.

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Nevermind, I remember now.

 

Oblivion.esm

Windfall.esm

Francesco's Leveled Creatures-Items Mod.esm

Francesco's Optional New Items Add-On.esm

battlemagearmor2-0Base.esm

Cobl Main.esm

Oscuro's_Oblivion_Overhaul.esm

Mart's Monster Mod.esm

CyrodiilUpgradeResourcePack.esm

FCOM_Convergence.esm

CM Partners.esm

HorseCombatMaster.esm

DLCShiveringIsles.esp

Unofficial Shivering Isles Patch.esp

Francesco's Optional Chance of Stronger Bosses.esp

Francesco's Optional Chance of Stronger Enemies.esp

Francesco's Optional Chance of More Enemies.esp

Francesco's Optional Leveled Guards.esp

FCOM_Francescos.esp

FCOM_FrancescosItemsAddOn.esp

FCOM_FrancescosNamedBosses.esp

Natural_Weather_HDR_by_Max_Tael.esp

Natural_Habitat_by_Max_Tael.esp

Natural_Water_by_Max_Tael.esp

MaleBodyReplacerV4.esp

battlemagearmor2-0 compatability loot.esp

BlackLuster.esp

DarkIllusionArmor.esp

Dread Knight Armor.esp

Shdw_Armor Set_Sotonhorian.esp

tda_Armoury Beta v1_2.esp

AncientTowers.esp

Cobl Glue.esp

Cobl Si.esp

FCOM_Cobl.esp

Bob's Armory Oblivion.esp

FCOM_BobsArmory.esp

Oblivion WarCry EV.esp

FCOM_WarCry.esp

Oscuro's_Oblivion_Overhaul.esp

FCOM_Convergence.esp

FCOM_EntropicOrderRebalance.esp

FCOM_RealSwords.esp

FCOM_HungersUnitySI.esp

Castle Ravenpride.esp

Ivellon.esp

AyleidArrows.esp

eyja.esp

GTAesgaard.esp

JolardHome.esp

EiAmod.esp

TheElderCouncil.esp

VHBloodlines 1.2.esp

Windfall.esp

Knights.esp

TOTF.esp

RTT.esp

The Lost Spires.esp

Ungarion1TheWelkyndSword.esp

Origin of the Mages Guild.esp

Shadowcrest_Vineyard_COBL.esp

FCOM_Knights.esp

FCOM_Ruin.esp

FCOM_OMG.esp

Natural_Vegetation_by_Max_Tael.esp

Birthsigns Expanded.esp

Ring of console.esp

Alternative Start by Robert Evrae.esp

SetEssentialActors.esp

MidasSpells.esp

Oblivion XP.esp

Tabaxi Race 2.0.esp

Elves Of Lineage II.esp

IDKRRR_C_race.esp

Chocolate Elves.esp

CM Partners.esp

CM Partners NPC.esp

CM Partners Extra NPCs.esp

DremoraCompanion.esp

Sonia.esp

Bashed Patch, 0.esp

Slof's Manly Stride.esp

NudeSpellWaldelf.esp

Active_Inventory_Spell_1.2.esp

DAJadeTabaxi.esp

MCaleb's_Decompose_Corpse_v1.2.esp

EyelashesForVanillaRaces1.0.esp

BSS BmAS 2-0 WarlockExBeta.esp

Deadly Reflex 5 - Timed Block with no damage or durability changes.esp

DeadlyReflex 5 - Combat Moves.esp

New Frostmourne Sword by Jojjo v1_0.esp

Atmospheric Oblivion.esp

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Try moving TOTF down near the end of your load order. Then it should overwrite whatever mod made the changes to your landscape. After you finish the TOTF quests, move it back to allow the other mod to control that portion of landscape (if needed) If there is nothing you need to keep from the TOTF mod, you can deactivate it after playing it.
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  • 11 months later...
Nevermind, I missed it when looking at your load order (past my bedtime :P). In any case, Bashed Patch, 0.esp needs to be last in your load order. Grab the latest masterlist.txt, run BOSS again, and rebuild your Bashed Patch. Edited by ArmeniusLOD
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