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Problem with AI packages


aaronz12345

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Hey all.

I have a problem with my NPC's.The area is fully navmeshed and I have given the NPC's the AI package, "DefaultSandboxEditorlocation1024"

Yet they simply stand still.
Why is this happening any help would be really appreciated:wallbash:

Thanks

Aaron

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Thanks for the reply but I managed to fix it :) It was because I created 8 NPC's off one template using the same AI packages and the first NPC had one patrol package and one sandbox package,removing the patrol package worked .. although other NPC's have multiple Packages and it causes no problems..

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you may also want to convert the mod to an .esm before release. Sometimes packages and patrols that have the NPC's move from one cell to another simply don't work in .esp's.

 

Just a tip take it or leave it as I don't know what our NPC's are intended to do.

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